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Searched
refs:ey0
(Results
1 - 3
of
3
) sorted by null
/external/chromium_org/third_party/mesa/src/src/mesa/swrast/
s_aaline.c
55
GLfloat ex0,
ey0
; /* quad edge vectors */
member in struct:LineInfo
298
GLfloat cross0 = (info->ex0 * fy0 - info->
ey0
* fx0);
306
cross0 = info->ex0 + info->
ey0
;
359
line->
ey0
= line->qy1 - line->qy0;
/external/mesa3d/src/mesa/swrast/
s_aaline.c
55
GLfloat ex0,
ey0
; /* quad edge vectors */
member in struct:LineInfo
298
GLfloat cross0 = (info->ex0 * fy0 - info->
ey0
* fx0);
306
cross0 = info->ex0 + info->
ey0
;
359
line->
ey0
= line->qy1 - line->qy0;
/system/core/libpixelflinger/
trap.cpp
554
int32_t
ey0
= dy01 * (x0 - mx) - dx01 * (y0 - my);
local
560
if (dy01<0 || (dy01 == 0 && dx01>0))
ey0
++;
566
register int32_t ex0 =
ey0
;
593
ey0
+= dx01 << TRI_FRACTION_BITS;
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