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    Searched refs:fRenderTarget (Results 1 - 20 of 20) sorted by null

  /external/chromium_org/third_party/skia/include/gpu/
SkGpuDevice.h 70 return NULL == fRenderTarget ? 0 : fRenderTarget->width();
73 return NULL == fRenderTarget ? 0 : fRenderTarget->height();
76 return NULL == fRenderTarget ? false
77 : kRGB_565_GrPixelConfig == fRenderTarget->config();
153 GrRenderTarget* fRenderTarget;
GrTexture.h 91 return fRenderTarget.get();
94 return fRenderTarget.get();
142 SkAutoTUnref<GrRenderTarget> fRenderTarget;
146 , fRenderTarget(NULL)
GrContext.h 273 fRenderTarget.reset(SkSafeRef(target));
280 const GrRenderTarget* getRenderTarget() const { return fRenderTarget.get(); }
281 GrRenderTarget* getRenderTarget() { return fRenderTarget.get(); }
    [all...]
  /external/skia/include/gpu/
SkGpuDevice.h 70 return NULL == fRenderTarget ? 0 : fRenderTarget->width();
73 return NULL == fRenderTarget ? 0 : fRenderTarget->height();
76 return NULL == fRenderTarget ? false
77 : kRGB_565_GrPixelConfig == fRenderTarget->config();
153 GrRenderTarget* fRenderTarget;
GrTexture.h 91 return fRenderTarget.get();
94 return fRenderTarget.get();
142 SkAutoTUnref<GrRenderTarget> fRenderTarget;
146 , fRenderTarget(NULL)
GrContext.h 273 fRenderTarget.reset(SkSafeRef(target));
280 const GrRenderTarget* getRenderTarget() const { return fRenderTarget.get(); }
281 GrRenderTarget* getRenderTarget() { return fRenderTarget.get(); }
    [all...]
  /external/chromium_org/third_party/skia/src/gpu/
GrDrawState.h 635 fRenderTarget.reset(SkSafeRef(target));
643 const GrRenderTarget* getRenderTarget() const { return fRenderTarget.get(); }
644 GrRenderTarget* getRenderTarget() { return fRenderTarget.get(); }
849 if (fRenderTarget.get() != s.fRenderTarget.get() ||
871 this->setRenderTarget(s.fRenderTarget.get());
885 fRenderTarget.reset(NULL);
    [all...]
GrTexture.cpp 19 if (NULL != fRenderTarget.get()) {
20 fRenderTarget.get()->owningTextureDestroyed();
81 if (NULL != fRenderTarget.get()) {
82 fRenderTarget->abandon();
GrInOrderDrawBuffer.h 116 Clear() : fRenderTarget(NULL) {}
117 ~Clear() { SkSafeUnref(fRenderTarget); }
122 GrRenderTarget* fRenderTarget;
SkGpuDevice.cpp 202 fRenderTarget = NULL;
206 fRenderTarget = renderTarget;
207 fRenderTarget->ref();
213 GrSurface* surface = fRenderTarget->asTexture();
215 surface = fRenderTarget;
237 fRenderTarget = NULL;
262 fRenderTarget = texture->asRenderTarget();
263 fRenderTarget->ref();
265 SkASSERT(NULL != fRenderTarget);
284 if (fContext->getRenderTarget() == fRenderTarget) {
    [all...]
GrContext.cpp     [all...]
GrInOrderDrawBuffer.cpp 440 clr->fRenderTarget = renderTarget;
546 fClears[currClear].fRenderTarget);
  /external/skia/src/gpu/
GrDrawState.h 635 fRenderTarget.reset(SkSafeRef(target));
643 const GrRenderTarget* getRenderTarget() const { return fRenderTarget.get(); }
644 GrRenderTarget* getRenderTarget() { return fRenderTarget.get(); }
849 if (fRenderTarget.get() != s.fRenderTarget.get() ||
871 this->setRenderTarget(s.fRenderTarget.get());
885 fRenderTarget.reset(NULL);
    [all...]
GrTexture.cpp 19 if (NULL != fRenderTarget.get()) {
20 fRenderTarget.get()->owningTextureDestroyed();
81 if (NULL != fRenderTarget.get()) {
82 fRenderTarget->abandon();
GrInOrderDrawBuffer.h 116 Clear() : fRenderTarget(NULL) {}
117 ~Clear() { SkSafeUnref(fRenderTarget); }
122 GrRenderTarget* fRenderTarget;
SkGpuDevice.cpp 202 fRenderTarget = NULL;
206 fRenderTarget = renderTarget;
207 fRenderTarget->ref();
213 GrSurface* surface = fRenderTarget->asTexture();
215 surface = fRenderTarget;
237 fRenderTarget = NULL;
262 fRenderTarget = texture->asRenderTarget();
263 fRenderTarget->ref();
265 SkASSERT(NULL != fRenderTarget);
284 if (fContext->getRenderTarget() == fRenderTarget) {
    [all...]
GrContext.cpp     [all...]
GrInOrderDrawBuffer.cpp 440 clr->fRenderTarget = renderTarget;
546 fClears[currClear].fRenderTarget);
  /external/chromium_org/third_party/skia/src/gpu/gl/
GrGLTexture.cpp 34 fRenderTarget.reset(SkNEW_ARGS(GrGLRenderTarget, (gpu, *rtDesc, vp, fTexIDObj, this)));
  /external/skia/src/gpu/gl/
GrGLTexture.cpp 34 fRenderTarget.reset(SkNEW_ARGS(GrGLRenderTarget, (gpu, *rtDesc, vp, fTexIDObj, this)));

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