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    Searched refs:fTileModeX (Results 1 - 10 of 10) sorted by null

  /external/chromium_org/third_party/skia/src/core/
SkBitmapProcShader.cpp 36 fState.fTileModeX = (uint8_t)tmx;
45 fState.fTileModeX = buffer.readUInt();
60 xy[0] = (TileMode)fState.fTileModeX;
70 buffer.writeUInt(fState.fTileModeX);
337 gTileModeName[fState.fTileModeX],
368 (TileMode)fState.fTileModeX,
SkBitmapProcState_matrixProcs.cpp 422 switch (fTileModeX) {
442 if (SkShader::kClamp_TileMode == fTileModeX &&
455 if (SkShader::kRepeat_TileMode == fTileModeX &&
461 fTileProcX = choose_tile_proc(fTileModeX);
463 fTileLowBitsProcX = choose_tile_lowbits_proc(fTileModeX);
SkBitmapFilter.cpp 132 if (SkShader::kClamp_TileMode != fTileModeX || SkShader::kClamp_TileMode != fTileModeY) {
SkBitmapProcState.cpp 406 bool clampClamp = SkShader::kClamp_TileMode == fTileModeX &&
607 } else if (SkShader::kRepeat_TileMode == fTileModeX &&
775 if (SkShader::kClamp_TileMode != s.fTileModeX ||
807 (SkShader::kClamp_TileMode != s.fTileModeX ||
908 SkShader::TileMode tx = (SkShader::TileMode)fTileModeX;
    [all...]
SkBitmapProcState.h 88 uint8_t fTileModeX; // CONSTRUCTOR
  /external/skia/src/core/
SkBitmapProcShader.cpp 36 fState.fTileModeX = (uint8_t)tmx;
45 fState.fTileModeX = buffer.readUInt();
60 xy[0] = (TileMode)fState.fTileModeX;
70 buffer.writeUInt(fState.fTileModeX);
337 gTileModeName[fState.fTileModeX],
368 (TileMode)fState.fTileModeX,
SkBitmapProcState_matrixProcs.cpp 422 switch (fTileModeX) {
442 if (SkShader::kClamp_TileMode == fTileModeX &&
455 if (SkShader::kRepeat_TileMode == fTileModeX &&
461 fTileProcX = choose_tile_proc(fTileModeX);
463 fTileLowBitsProcX = choose_tile_lowbits_proc(fTileModeX);
SkBitmapFilter.cpp 132 if (SkShader::kClamp_TileMode != fTileModeX || SkShader::kClamp_TileMode != fTileModeY) {
SkBitmapProcState.cpp 406 bool clampClamp = SkShader::kClamp_TileMode == fTileModeX &&
607 } else if (SkShader::kRepeat_TileMode == fTileModeX &&
775 if (SkShader::kClamp_TileMode != s.fTileModeX ||
807 (SkShader::kClamp_TileMode != s.fTileModeX ||
908 SkShader::TileMode tx = (SkShader::TileMode)fTileModeX;
    [all...]
SkBitmapProcState.h 88 uint8_t fTileModeX; // CONSTRUCTOR

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