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Searched
refs:fTileModeX
(Results
1 - 10
of
10
) sorted by null
/external/chromium_org/third_party/skia/src/core/
SkBitmapProcShader.cpp
36
fState.
fTileModeX
= (uint8_t)tmx;
45
fState.
fTileModeX
= buffer.readUInt();
60
xy[0] = (TileMode)fState.
fTileModeX
;
70
buffer.writeUInt(fState.
fTileModeX
);
337
gTileModeName[fState.
fTileModeX
],
368
(TileMode)fState.
fTileModeX
,
SkBitmapProcState_matrixProcs.cpp
422
switch (
fTileModeX
) {
442
if (SkShader::kClamp_TileMode ==
fTileModeX
&&
455
if (SkShader::kRepeat_TileMode ==
fTileModeX
&&
461
fTileProcX = choose_tile_proc(
fTileModeX
);
463
fTileLowBitsProcX = choose_tile_lowbits_proc(
fTileModeX
);
SkBitmapFilter.cpp
132
if (SkShader::kClamp_TileMode !=
fTileModeX
|| SkShader::kClamp_TileMode != fTileModeY) {
SkBitmapProcState.cpp
406
bool clampClamp = SkShader::kClamp_TileMode ==
fTileModeX
&&
607
} else if (SkShader::kRepeat_TileMode ==
fTileModeX
&&
775
if (SkShader::kClamp_TileMode != s.
fTileModeX
||
807
(SkShader::kClamp_TileMode != s.
fTileModeX
||
908
SkShader::TileMode tx = (SkShader::TileMode)
fTileModeX
;
[
all
...]
SkBitmapProcState.h
88
uint8_t
fTileModeX
; // CONSTRUCTOR
/external/skia/src/core/
SkBitmapProcShader.cpp
36
fState.
fTileModeX
= (uint8_t)tmx;
45
fState.
fTileModeX
= buffer.readUInt();
60
xy[0] = (TileMode)fState.
fTileModeX
;
70
buffer.writeUInt(fState.
fTileModeX
);
337
gTileModeName[fState.
fTileModeX
],
368
(TileMode)fState.
fTileModeX
,
SkBitmapProcState_matrixProcs.cpp
422
switch (
fTileModeX
) {
442
if (SkShader::kClamp_TileMode ==
fTileModeX
&&
455
if (SkShader::kRepeat_TileMode ==
fTileModeX
&&
461
fTileProcX = choose_tile_proc(
fTileModeX
);
463
fTileLowBitsProcX = choose_tile_lowbits_proc(
fTileModeX
);
SkBitmapFilter.cpp
132
if (SkShader::kClamp_TileMode !=
fTileModeX
|| SkShader::kClamp_TileMode != fTileModeY) {
SkBitmapProcState.cpp
406
bool clampClamp = SkShader::kClamp_TileMode ==
fTileModeX
&&
607
} else if (SkShader::kRepeat_TileMode ==
fTileModeX
&&
775
if (SkShader::kClamp_TileMode != s.
fTileModeX
||
807
(SkShader::kClamp_TileMode != s.
fTileModeX
||
908
SkShader::TileMode tx = (SkShader::TileMode)
fTileModeX
;
[
all
...]
SkBitmapProcState.h
88
uint8_t
fTileModeX
; // CONSTRUCTOR
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