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Searched
refs:filterRegion
(Results
1 - 6
of
6
) sorted by null
/external/chromium_org/third_party/WebKit/Source/core/svg/graphics/filters/
SVGFilter.cpp
28
SVGFilter::SVGFilter(const AffineTransform& absoluteTransform, const FloatRect& absoluteSourceDrawingRegion, const FloatRect& targetBoundingBox, const FloatRect&
filterRegion
, bool effectBBoxMode)
34
setFilterRegion(
filterRegion
);
35
setAbsoluteFilterRegion(absoluteTransform.mapRect(
filterRegion
));
52
PassRefPtr<SVGFilter> SVGFilter::create(const AffineTransform& absoluteTransform, const FloatRect& absoluteSourceDrawingRegion, const FloatRect& targetBoundingBox, const FloatRect&
filterRegion
, bool effectBBoxMode)
54
return adoptRef(new SVGFilter(absoluteTransform, absoluteSourceDrawingRegion, targetBoundingBox,
filterRegion
, effectBBoxMode));
SVGFilter.h
46
SVGFilter(const AffineTransform& absoluteTransform, const FloatRect& absoluteSourceDrawingRegion, const FloatRect& targetBoundingBox, const FloatRect&
filterRegion
, bool effectBBoxMode);
/external/chromium_org/third_party/WebKit/Source/platform/graphics/filters/
Filter.h
54
float filterRegionScale = absoluteFilterRegion().isEmpty() ||
filterRegion
().isEmpty() ?
55
1.0f : absoluteFilterRegion().width() /
filterRegion
().width();
60
float filterRegionScale = absoluteFilterRegion().isEmpty() ||
filterRegion
().isEmpty() ?
61
1.0f : absoluteFilterRegion().height() /
filterRegion
().height();
70
FloatRect
filterRegion
() const { return m_filterRegion; }
FETurbulence.cpp
332
IntRect
filterRegion
= absolutePaintRect();
333
IntPoint point(0,
filterRegion
.y() + startY);
334
int indexOfPixelChannel = startY * (
filterRegion
.width() << 2);
340
point.setX(
filterRegion
.x());
341
for (int x = 0; x <
filterRegion
.width(); ++x) {
406
SkShader* FETurbulence::createShader(const IntRect&
filterRegion
)
408
const SkISize size = SkISize::Make(
filterRegion
.width(),
filterRegion
.height());
430
const IntRect
filterRegion
(IntPoint::zero(), absolutePaintRect().size());
433
paint.setShader(createShader(
filterRegion
))->unref()
[
all
...]
FETurbulence.h
123
SkShader* createShader(const IntRect&
filterRegion
);
FilterEffect.cpp
460
subregion = filter()->
filterRegion
();
464
subregion = filter()->
filterRegion
();
Completed in 36 milliseconds