GGLAssembler.h | 291 struct fragment_parts_t { struct in class:android::GGLAssembler 402 void build_scanline_prolog( fragment_parts_t& parts, 405 void build_smooth_shade(const fragment_parts_t& parts); 408 const fragment_parts_t& parts, 415 const fragment_parts_t& parts, 420 void init_iterated_color(fragment_parts_t& parts, const reg_t& x); 423 const fragment_parts_t& parts, 435 void build_textures( fragment_parts_t& parts, 438 void filter8( const fragment_parts_t& parts, 443 void filter16( const fragment_parts_t& parts [all...] |