/external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/draw/ |
draw_fs.c | 63 draw->fs.fragment_shader = dfs;
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/external/mesa3d/src/gallium/auxiliary/draw/ |
draw_fs.c | 63 draw->fs.fragment_shader = dfs;
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/external/chromium_org/cc/output/ |
program_binding.h | 29 const std::string& fragment_shader); 42 unsigned fragment_shader); 92 const FragmentShader& fragment_shader() const { return fragment_shader_; } function in class:cc::ProgramBinding
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program_binding.cc | 32 const std::string& fragment_shader) { 39 LoadShader(context, GL_FRAGMENT_SHADER, fragment_shader); 102 unsigned fragment_shader) { 108 context->AttachShader(program_object, fragment_shader);
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gl_renderer.cc | 375 gl_->Uniform4f(program->fragment_shader().color_location(), 390 gl_->Uniform4f(program->fragment_shader().tex_transform_location(), 397 gl_->Uniform1f(program->fragment_shader().frequency_location(), 401 program->fragment_shader().alpha_location()); 434 gl_->Uniform4f(program->fragment_shader().color_location(), [all...] |
/external/chromium_org/media/tools/player_x11/ |
gl_video_renderer.cc | 192 GLuint fragment_shader = glCreateShader(GL_FRAGMENT_SHADER); local 195 glShaderSource(fragment_shader, 1, &ps_source, &ps_size); 196 glCompileShader(fragment_shader); 198 glGetShaderiv(fragment_shader, GL_COMPILE_STATUS, &result); 202 glGetShaderInfoLog(fragment_shader, kErrorSize - 1, &len, log); 206 glAttachShader(program, fragment_shader); 207 glDeleteShader(fragment_shader);
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/external/chromium_org/gpu/command_buffer/tests/ |
gl_test_utils.h | 26 static GLuint SetupProgram(GLuint vertex_shader, GLuint fragment_shader);
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gl_test_utils.cc | 57 GLuint vertex_shader, GLuint fragment_shader) { 61 glAttachShader(program, fragment_shader); 84 GLuint fragment_shader = LoadShader( local 86 if (!vertex_shader || !fragment_shader) { 89 return SetupProgram(vertex_shader, fragment_shader);
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gl_bind_uniform_location_unittest.cc | 62 GLuint fragment_shader = GLTestHelper::LoadShader( local 72 glAttachShader(program, fragment_shader); 157 GLuint fragment_shader = GLTestHelper::LoadShader( local 170 glAttachShader(program, fragment_shader);
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gl_readback_unittests.cc | 190 GLuint fragment_shader = CompileShader(GL_FRAGMENT_SHADER, fs_source); local 191 ASSERT_NE(fragment_shader, GLuint(0)); 196 glAttachShader(program, fragment_shader); 197 glDeleteShader(fragment_shader);
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/external/chromium_org/gpu/command_buffer/service/ |
memory_program_cache.cc | 293 for (int i = 0; i < proto->fragment_shader().attribs_size(); i++) { 294 RetrieveShaderInfo(proto->fragment_shader().attribs(i), 298 for (int i = 0; i < proto->fragment_shader().uniforms_size(); i++) { 299 RetrieveShaderInfo(proto->fragment_shader().uniforms(i), 303 for (int i = 0; i < proto->fragment_shader().varyings_size(); i++) { 304 RetrieveShaderInfo(proto->fragment_shader().varyings(i), 320 proto->fragment_shader().sha().c_str(),
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/external/chromium_org/third_party/mesa/src/chromium_gensrc/mesa/ |
builtin_function.cpp | [all...] |
/frameworks/base/media/mca/filterfw/jni/ |
jni_shader_program.cpp | 42 jstring fragment_shader) { 47 if (!fragment_shader || !gl_env_ptr) 52 ToCppString(env, fragment_shader)), 60 ToCppString(env, fragment_shader)),
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jni_shader_program.h | 33 jstring fragment_shader);
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/external/chromium_org/content/browser/renderer_host/ |
compositing_iosurface_shader_programs_mac.cc | 292 const GLuint fragment_shader = local 297 glAttachShader(program, fragment_shader); 303 glDeleteShader(fragment_shader);
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/external/chromium_org/gpu/tools/compositor_model_bench/ |
render_tree.h | 170 ShaderID fragment_shader() { function in class:CCNode
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/external/chromium_org/mojo/examples/sample_app/ |
spinning_cube.cc | 125 GLuint fragment_shader = LoadShader(GL_FRAGMENT_SHADER, 127 if (!fragment_shader) { 134 glAttachShader(program_object, fragment_shader); 139 glDeleteShader(fragment_shader);
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/frameworks/base/media/mca/filterfw/native/core/ |
shader_program.h | 80 explicit ShaderProgram(GLEnv* gl_env, const std::string& fragment_shader); 90 const std::string& fragment_shader);
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/external/chromium_org/ppapi/examples/video_decode/ |
video_decode.cc | 141 const char* fragment_shader); 631 const char* fragment_shader) { 638 CreateShader(shader.program, GL_FRAGMENT_SHADER, fragment_shader, 639 strlen(fragment_shader));
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/external/chromium_org/third_party/mesa/src/src/glsl/ |
glsl_parser_extras.h | 40 fragment_shader enumerator in enum:_mesa_glsl_parser_targets
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glsl_parser_extras.cpp | 46 case GL_FRAGMENT_SHADER: this->target = fragment_shader; break; 121 case fragment_shader: return "fragment"; 318 case fragment_shader:
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/external/mesa3d/src/glsl/ |
glsl_parser_extras.h | 40 fragment_shader enumerator in enum:_mesa_glsl_parser_targets
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/external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/cso_cache/ |
cso_context.c | 107 void *fragment_shader, *fragment_shader_saved; member in struct:cso_context 555 if (ctx->fragment_shader != handle) { 556 ctx->fragment_shader = handle; 564 if (handle == ctx->fragment_shader) { 567 ctx->fragment_shader = NULL; 575 ctx->fragment_shader_saved = ctx->fragment_shader; 580 if (ctx->fragment_shader_saved != ctx->fragment_shader) { 582 ctx->fragment_shader = ctx->fragment_shader_saved; [all...] |
/external/mesa3d/src/gallium/auxiliary/cso_cache/ |
cso_context.c | 107 void *fragment_shader, *fragment_shader_saved; member in struct:cso_context 555 if (ctx->fragment_shader != handle) { 556 ctx->fragment_shader = handle; 564 if (handle == ctx->fragment_shader) { 567 ctx->fragment_shader = NULL; 575 ctx->fragment_shader_saved = ctx->fragment_shader; 580 if (ctx->fragment_shader_saved != ctx->fragment_shader) { 582 ctx->fragment_shader = ctx->fragment_shader_saved; [all...] |
/external/chromium_org/content/common/gpu/client/ |
gl_helper_scaling.cc | [all...] |