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Searched
refs:fs_depthstencil
(Results
1 - 2
of
2
) sorted by null
/external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/util/
u_blit.c
72
void *
fs_depthstencil
[PIPE_MAX_TEXTURE_TYPES];
member in struct:blit_state
181
if (ctx->
fs_depthstencil
[i]) {
182
pipe->delete_fs_state(pipe, ctx->
fs_depthstencil
[i]);
225
if (!ctx->
fs_depthstencil
[pipe_tex]) {
228
ctx->
fs_depthstencil
[pipe_tex] =
233
cso_set_fragment_shader_handle(ctx->cso, ctx->
fs_depthstencil
[pipe_tex]);
/external/mesa3d/src/gallium/auxiliary/util/
u_blit.c
72
void *
fs_depthstencil
[PIPE_MAX_TEXTURE_TYPES];
member in struct:blit_state
181
if (ctx->
fs_depthstencil
[i]) {
182
pipe->delete_fs_state(pipe, ctx->
fs_depthstencil
[i]);
225
if (!ctx->
fs_depthstencil
[pipe_tex]) {
228
ctx->
fs_depthstencil
[pipe_tex] =
233
cso_set_fragment_shader_handle(ctx->cso, ctx->
fs_depthstencil
[pipe_tex]);
Completed in 606 milliseconds