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Searched
refs:gFragmentTestCount
(Results
1 - 3
of
3
) sorted by null
/frameworks/native/opengl/tests/gl_perf/
fragment_shaders.cpp
139
static const size_t
gFragmentTestCount
= sizeof(gFragmentTests) / sizeof(gFragmentTests[0]);
filltest.cpp
45
for (uint32_t num = 0; num <
gFragmentTestCount
; num++) {
/frameworks/native/opengl/tests/gl_perfapp/jni/
gl_code.cpp
45
if (testNum >=
gFragmentTestCount
) {
57
// for (uint32_t num = 0; num <
gFragmentTestCount
; num++) {
Completed in 26 milliseconds