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  /external/replicaisland/src/com/replica/replicaisland/
HotSpotSystem.java 123 final float worldPixelWidth = level.getLevelWidth();
146 final float tileWidth = level.getLevelWidth() / mWorld.getWidth();
LevelSystem.java 62 public float getLevelWidth() {
BackgroundCollisionComponent.java 193 } else if (mCurrentPosition.x + right > level.getLevelWidth()) {
194 mCurrentPosition.x = (level.getLevelWidth() - right - 1);
CameraSystem.java 193 final float worldPixelWidth = Math.max(level.getLevelWidth(), width);

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