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Searched
refs:glCaps
(Results
1 - 11
of
11
) sorted by null
/external/chromium_org/third_party/skia/src/gpu/gl/
GrGpuGL.cpp
148
SkASSERT(this->
glCaps
().maxVertexAttributes() >= GrDrawState::kMaxVertexAttribCnt);
185
!this->
glCaps
().readPixelsSupported(this->glInterface(),
212
if (this->
glCaps
().bgraFormatSupport() &&
213
!this->
glCaps
().bgraIsInternalFormat() &&
240
if (!this->
glCaps
().isCoreProfile()) {
251
if (this->
glCaps
().imagingSupport() && !this->
glCaps
().isCoreProfile()) {
304
if (this->
glCaps
().fixedFunctionSupport()) {
310
for (int i = 0; i < this->
glCaps
().maxFixedFunctionTextureCoords(); ++i) {
331
if (this->
glCaps
().unpackRowLengthSupport())
[
all
...]
GrGLProgramDesc.cpp
120
get_key_and_update_stats(drawState.getColorStage(s), gpu->
glCaps
(),
128
get_key_and_update_stats(drawState.getCoverageStage(s), gpu->
glCaps
(),
178
header->fDstReadKey = GrGLShaderBuilder::KeyForDstRead(dstCopyTexture, gpu->
glCaps
());
186
gpu->
glCaps
());
GrGpuGL.h
56
return this->
glCaps
().fixedFunctionSupport() &&
57
this->
glCaps
().pathRenderingSupport();
80
const GrGLCaps&
glCaps
() const { return *fGLContext.info().caps(); }
326
if (!gpu->
glCaps
().vertexArrayObjectSupport()) {
GrGLShaderBuilder.cpp
70
if (!gpu->
glCaps
().textureSwizzleSupport() &&
72
char alphaChar = gpu->
glCaps
().textureRedSupport() ? 'r' : 'a';
110
GrGLCaps::kNone_FBFetchType == fGpu->
glCaps
().fbFetchType()) {
181
if (!fGpu->
glCaps
().shaderDerivativeSupport()) {
198
if (!fGpu->
glCaps
().fragCoordConventionsSupport()) {
207
if (GrGLCaps::kEXT_FBFetchType != fGpu->
glCaps
().fbFetchType()) {
214
if (GrGLCaps::kNV_FBFetchType != fGpu->
glCaps
().fbFetchType()) {
258
GrGLCaps::FBFetchType fetchType = fGpu->
glCaps
().fbFetchType();
416
} else if (fGpu->
glCaps
().fragCoordConventionsSupport()) {
[
all
...]
GrGLVertexArray.cpp
58
SkASSERT(gpu->
glCaps
().fixedFunctionSupport());
101
if (gpu->
glCaps
().fixedFunctionSupport()) {
119
for (int i = 0; i < gpu->
glCaps
().maxFixedFunctionTextureCoords(); ++i) {
/external/skia/src/gpu/gl/
GrGpuGL.cpp
148
SkASSERT(this->
glCaps
().maxVertexAttributes() >= GrDrawState::kMaxVertexAttribCnt);
185
!this->
glCaps
().readPixelsSupported(this->glInterface(),
212
if (this->
glCaps
().bgraFormatSupport() &&
213
!this->
glCaps
().bgraIsInternalFormat() &&
240
if (!this->
glCaps
().isCoreProfile()) {
251
if (this->
glCaps
().imagingSupport() && !this->
glCaps
().isCoreProfile()) {
304
if (this->
glCaps
().fixedFunctionSupport()) {
310
for (int i = 0; i < this->
glCaps
().maxFixedFunctionTextureCoords(); ++i) {
331
if (this->
glCaps
().unpackRowLengthSupport())
[
all
...]
GrGLProgramDesc.cpp
120
get_key_and_update_stats(drawState.getColorStage(s), gpu->
glCaps
(),
128
get_key_and_update_stats(drawState.getCoverageStage(s), gpu->
glCaps
(),
178
header->fDstReadKey = GrGLShaderBuilder::KeyForDstRead(dstCopyTexture, gpu->
glCaps
());
186
gpu->
glCaps
());
GrGpuGL.h
56
return this->
glCaps
().fixedFunctionSupport() &&
57
this->
glCaps
().pathRenderingSupport();
80
const GrGLCaps&
glCaps
() const { return *fGLContext.info().caps(); }
326
if (!gpu->
glCaps
().vertexArrayObjectSupport()) {
GrGLShaderBuilder.cpp
70
if (!gpu->
glCaps
().textureSwizzleSupport() &&
72
char alphaChar = gpu->
glCaps
().textureRedSupport() ? 'r' : 'a';
110
GrGLCaps::kNone_FBFetchType == fGpu->
glCaps
().fbFetchType()) {
181
if (!fGpu->
glCaps
().shaderDerivativeSupport()) {
198
if (!fGpu->
glCaps
().fragCoordConventionsSupport()) {
207
if (GrGLCaps::kEXT_FBFetchType != fGpu->
glCaps
().fbFetchType()) {
214
if (GrGLCaps::kNV_FBFetchType != fGpu->
glCaps
().fbFetchType()) {
258
GrGLCaps::FBFetchType fetchType = fGpu->
glCaps
().fbFetchType();
416
} else if (fGpu->
glCaps
().fragCoordConventionsSupport()) {
[
all
...]
GrGLVertexArray.cpp
58
SkASSERT(gpu->
glCaps
().fixedFunctionSupport());
101
if (gpu->
glCaps
().fixedFunctionSupport()) {
119
for (int i = 0; i < gpu->
glCaps
().maxFixedFunctionTextureCoords(); ++i) {
/external/skia/tests/
GLProgramsTest.cpp
83
this->effectKeys()[s] = factory.glEffectKey(drawEffect, gpu->
glCaps
());
96
header->fDstReadKey = GrGLShaderBuilder::KeyForDstRead(dstCopyTexture, gpu->
glCaps
());
102
gpu->
glCaps
());
189
if (currTextureCoordSet + numTransforms > this->
glCaps
().maxFixedFunctionTextureCoords()) {
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