OpenGrok
Home
Sort by relevance
Sort by last modified time
Full Search
Definition
Symbol
File Path
History
|
|
Help
Searched
refs:glCheckFramebufferStatus
(Results
1 - 25
of
95
) sorted by null
1
2
3
4
/external/chromium_org/gpu/command_buffer/tests/
gl_chromium_framebuffer_multisample_unittest.cc
44
glCheckFramebufferStatus
(GL_FRAMEBUFFER));
99
glCheckFramebufferStatus
(GL_FRAMEBUFFER));
126
glCheckFramebufferStatus
(GL_FRAMEBUFFER));
gl_unittests.cc
56
glCheckFramebufferStatus
(GL_FRAMEBUFFER));
gl_depth_texture_unittest.cc
152
GLenum status =
glCheckFramebufferStatus
(GL_FRAMEBUFFER);
gl_copy_texture_CHROMIUM_unittest.cc
73
glCheckFramebufferStatus
(GL_FRAMEBUFFER));
368
GL_FRAMEBUFFER_COMPLETE ==
glCheckFramebufferStatus
(GL_FRAMEBUFFER));
gl_readback_unittests.cc
251
if (
glCheckFramebufferStatus
(GL_FRAMEBUFFER) == GL_FRAMEBUFFER_COMPLETE) {
gl_texture_mailbox_unittests.cc
41
glCheckFramebufferStatus
(GL_FRAMEBUFFER));
/external/chromium/webkit/glue/
gl_bindings_skia_cmd_buffer.cc
98
glCheckFramebufferStatus
,
/device/generic/goldfish/opengl/system/GLESv2_enc/
gl2_ftable.h
25
{"
glCheckFramebufferStatus
", (void*)
glCheckFramebufferStatus
},
gl2_client_context.h
25
glCheckFramebufferStatus_client_proc_t
glCheckFramebufferStatus
;
234
virtual glCheckFramebufferStatus_client_proc_t set_glCheckFramebufferStatus(glCheckFramebufferStatus_client_proc_t f) { glCheckFramebufferStatus_client_proc_t retval =
glCheckFramebufferStatus
;
glCheckFramebufferStatus
= f; return retval;}
[
all
...]
/frameworks/rs/driver/
rsdFrameBufferObj.cpp
51
status =
glCheckFramebufferStatus
(GL_FRAMEBUFFER);
/external/chromium_org/gpu/skia_bindings/
gl_bindings_skia_cmd_buffer.cc
109
interface->fCheckFramebufferStatus =
glCheckFramebufferStatus
;
/cts/suite/cts/deviceTests/opengl/jni/graphics/
Renderer.cpp
152
GLenum status =
glCheckFramebufferStatus
(GL_FRAMEBUFFER);
/cts/suite/cts/deviceTests/opengl/jni/primitive/contextswitch/
ContextSwitchRenderer.cpp
127
GLenum status =
glCheckFramebufferStatus
(GL_FRAMEBUFFER);
/cts/suite/cts/deviceTests/opengl/jni/reference/scene/glowing/
GlowingScene.cpp
182
if (
glCheckFramebufferStatus
(GL_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE) {
/external/chromium_org/ppapi/tests/
test_graphics_3d.cc
192
ASSERT_EQ(0,
glCheckFramebufferStatus
(GL_DRAW_FRAMEBUFFER));
/external/chromium_org/third_party/skia/src/gpu/gl/iOS/
GrGLCreateNativeInterface_iOS.cpp
124
interface->fCheckFramebufferStatus =
glCheckFramebufferStatus
;
/external/skia/src/gpu/gl/iOS/
GrGLCreateNativeInterface_iOS.cpp
124
interface->fCheckFramebufferStatus =
glCheckFramebufferStatus
;
/external/chromium_org/gpu/GLES2/
gl2chromium_autogen.h
28
#define
glCheckFramebufferStatus
GLES2_GET_FUN(CheckFramebufferStatus)
/frameworks/native/services/surfaceflinger/RenderEngine/
GLES20RenderEngine.cpp
166
*status =
glCheckFramebufferStatus
(GL_FRAMEBUFFER);
/cts/tests/src/android/opengl/cts/
CompressedTextureSurfaceView.java
301
int status = GLES20.
glCheckFramebufferStatus
(GLES20.GL_FRAMEBUFFER);
/frameworks/native/opengl/libs/GLES_trace/
gltrace.proto
50
glCheckFramebufferStatus
= 24;
/frameworks/native/opengl/tools/glgen/specs/gles11/
GLES20.spec
15
GLenum
glCheckFramebufferStatus
( GLenum target )
/external/chromium_org/third_party/skia/src/gpu/gl/android/
GrGLCreateNativeInterface_android.cpp
145
interface->fCheckFramebufferStatus =
glCheckFramebufferStatus
;
243
interface->fCheckFramebufferStatus = (GrGLCheckFramebufferStatusProc) eglGetProcAddress("
glCheckFramebufferStatus
");
/external/skia/src/gpu/gl/android/
GrGLCreateNativeInterface_android.cpp
145
interface->fCheckFramebufferStatus =
glCheckFramebufferStatus
;
243
interface->fCheckFramebufferStatus = (GrGLCheckFramebufferStatusProc) eglGetProcAddress("
glCheckFramebufferStatus
");
/packages/apps/Camera/jni/
mosaic_renderer_jni.cpp
177
GLenum status =
glCheckFramebufferStatus
(GL_FRAMEBUFFER);
Completed in 2869 milliseconds
1
2
3
4