/cts/suite/cts/deviceTests/opengl/jni/reference/scene/glowing/ |
BlurMeshNode.cpp | 42 glDrawArrays(GL_TRIANGLES, 0, mMesh->mNumVertices); 52 glDrawArrays(GL_TRIANGLES, 0, mMesh->mNumVertices);
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/cts/suite/cts/deviceTests/opengl/jni/graphics/ |
TexturedMeshNode.cpp | 36 glDrawArrays(GL_TRIANGLES, 0, mMesh->mNumVertices);
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PerspectiveMeshNode.cpp | 61 glDrawArrays(GL_TRIANGLES, 0, mMesh->mNumVertices);
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/external/chromium_org/gpu/command_buffer/tests/ |
gl_stream_draw_unittests.cc | 76 glDrawArrays(GL_TRIANGLES, 0, 6); 79 glDrawArrays(GL_TRIANGLES, 0, 6); 147 glDrawArrays(GL_TRIANGLES, 0, 6); 151 glDrawArrays(GL_TRIANGLES, 0, 6);
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gl_program_unittests.cc | 122 glDrawArrays(GL_TRIANGLES, 0, 6); 159 glDrawArrays(GL_TRIANGLES, 0, 6);
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gl_chromium_framebuffer_multisample_unittest.cc | 133 glDrawArrays(GL_TRIANGLES, 0, 3);
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gl_unittests.cc | 91 glDrawArrays(GL_TRIANGLES, 0, 6);
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occlusion_query_unittests.cc | 67 glDrawArrays(GL_TRIANGLES, 0, 6);
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/frameworks/native/opengl/tests/fillrate/ |
fillrate.cpp | 123 glDrawArrays(GL_TRIANGLE_FAN, 0, 4); 132 glDrawArrays(GL_TRIANGLE_FAN, 0, 4); 144 glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
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/external/chromium/webkit/glue/ |
gl_bindings_skia_cmd_buffer.cc | 49 glDrawArrays,
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/frameworks/native/opengl/tests/lighting1709/src/com/android/lightingtest/ |
ClearActivity.java | 140 gl.glDrawArrays(GL10.GL_TRIANGLE_STRIP, 0, 3); 153 gl.glDrawArrays(GL10.GL_TRIANGLE_STRIP, 0, 3); 159 gl.glDrawArrays(GL10.GL_TRIANGLE_STRIP, 0, 3); 165 gl.glDrawArrays(GL10.GL_TRIANGLE_STRIP, 0, 3);
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/cts/suite/cts/deviceTests/opengl/jni/primitive/pixeloutput/ |
PixelOutputRenderer.cpp | 123 glDrawArrays(GL_TRIANGLES, 0, PO_NUM_VERTICES);
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/cts/suite/cts/deviceTests/opengl/jni/reference/scene/flocking/ |
WaterMeshNode.cpp | 65 glDrawArrays(GL_TRIANGLES, 0, mMesh->mNumVertices);
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/cts/tests/tests/opengl/src/android/opengl/cts/ |
RendererOneShaderTest.java | 53 GLES20.glDrawArrays(GLES20.GL_TRIANGLES, 0, 3);
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RendererThreeShaderTest.java | 52 GLES20.glDrawArrays(GLES20.GL_TRIANGLES, 0, 3);
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/development/ndk/platforms/android-18/samples/gles3jni/jni/ |
RendererES2.cpp | 140 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
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/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/views/detail/ |
GlDrawCallDetailProvider.java | 42 return (call.getFunction() == Function.glDrawArrays
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/development/ndk/platforms/android-4/samples/san-angeles/jni/ |
importgl.h | 87 FNDEF(void, glDrawArrays, (GLenum mode, GLint first, GLsizei count)); 139 #define glDrawArrays FNPTR(glDrawArrays)
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importgl.c | 130 IMPORT_FUNC(glDrawArrays);
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/cts/suite/cts/deviceTests/opengl/jni/primitive/shaderperf/ |
ShaderPerfRenderer.cpp | 168 glDrawArrays(GL_TRIANGLES, 0, SP_NUM_VERTICES);
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/cts/tests/tests/opengl/libopengltest/ |
color_one.cpp | 108 glDrawArrays(GL_TRIANGLES, 0, 3); 109 checkGlError("glDrawArrays");
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/device/generic/goldfish/opengl/system/GLESv2_enc/ |
gl2_ftable.h | 51 {"glDrawArrays", (void*)glDrawArrays},
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/external/chromium_org/third_party/angle/samples/gles2_book/Hello_Triangle/ |
Hello_Triangle.c | 172 glDrawArrays ( GL_TRIANGLES, 0, 3 );
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/frameworks/base/media/mca/filterpacks/java/android/filterpacks/imageproc/ |
DrawRectFilter.java | 130 GLES20.glDrawArrays(GLES20.GL_LINE_LOOP, 0, 4);
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/frameworks/native/opengl/tests/linetex/ |
linetex.cpp | 108 glDrawArrays(GL_LINES, 0, 2);
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