OpenGrok
Home
Sort by relevance
Sort by last modified time
Full Search
Definition
Symbol
File Path
History
|
|
Help
Searched
refs:glGetShaderPrecisionFormat_client_proc_t
(Results
1 - 3
of
3
) sorted by null
/device/generic/goldfish/opengl/system/GLESv2_enc/
gl2_client_context.h
80
glGetShaderPrecisionFormat_client_proc_t
glGetShaderPrecisionFormat;
289
virtual
glGetShaderPrecisionFormat_client_proc_t
set_glGetShaderPrecisionFormat(
glGetShaderPrecisionFormat_client_proc_t
f) {
glGetShaderPrecisionFormat_client_proc_t
retval = glGetShaderPrecisionFormat; glGetShaderPrecisionFormat = f; return retval;}
[
all
...]
gl2_client_context.cpp
84
ptr = getProc("glGetShaderPrecisionFormat", userData); set_glGetShaderPrecisionFormat((
glGetShaderPrecisionFormat_client_proc_t
)ptr);
gl2_client_proc.h
81
typedef void (gl2_APIENTRY *
glGetShaderPrecisionFormat_client_proc_t
) (void * ctx, GLenum, GLenum, GLint*, GLint*);
Completed in 26 milliseconds