/frameworks/native/opengl/tools/glgen/stubs/gles11/ |
glGetShaderSource.java | 1 // C function void glGetShaderSource ( GLuint shader, GLsizei bufsize, GLsizei *length, char *source ) 3 public static native void glGetShaderSource( 12 // C function void glGetShaderSource ( GLuint shader, GLsizei bufsize, GLsizei *length, char *source ) 14 public static native void glGetShaderSource( 21 // C function void glGetShaderSource ( GLuint shader, GLsizei bufsize, GLsizei *length, char *source ) 23 public static native String glGetShaderSource(
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glGetShaderSource.cpp | 1 /* void glGetShaderSource ( GLuint shader, GLsizei bufsize, GLsizei *length, char *source ) */ 49 glGetShaderSource( 70 /* void glGetShaderSource ( GLuint shader, GLsizei bufsize, GLsizei *length, char *source ) */ 84 glGetShaderSource( 95 /* void glGetShaderSource ( GLuint shader, GLsizei bufsize, GLsizei *length, char *source ) */ 107 glGetShaderSource(shader, shaderLen, NULL, buf);
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/device/generic/goldfish/opengl/system/GLESv2_enc/ |
gl2_ftable.h | 81 {"glGetShaderSource", (void*)glGetShaderSource},
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gl2_client_context.h | 81 glGetShaderSource_client_proc_t glGetShaderSource; 290 virtual glGetShaderSource_client_proc_t set_glGetShaderSource(glGetShaderSource_client_proc_t f) { glGetShaderSource_client_proc_t retval = glGetShaderSource; glGetShaderSource = f; return retval;} [all...] |
gl2_entry.cpp | 79 void glGetShaderSource(GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source); 654 void glGetShaderSource(GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source) 657 ctx->glGetShaderSource(ctx, shader, bufsize, length, source); [all...] |
/frameworks/native/services/surfaceflinger/RenderEngine/ |
Program.cpp | 120 glGetShaderSource(shader, l, NULL, src);
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/frameworks/native/opengl/tools/glgen/specs/gles11/ |
checks.spec | 67 // glGetShaderSource
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GLES20.spec | 72 void glGetShaderSource ( GLuint shader, GLsizei bufsize, GLsizei *length, char *source )
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/external/chromium_org/gpu/GLES2/ |
gl2chromium_autogen.h | 85 #define glGetShaderSource GLES2_GET_FUN(GetShaderSource)
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/frameworks/base/opengl/java/android/opengl/ |
GLES20.java | [all...] |
/frameworks/native/opengl/libs/GLES_trace/ |
gltrace.proto | 214 glGetShaderSource = 188;
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/external/chromium_org/ppapi/lib/gl/include/GLES2/ |
gl2.h | 560 #define glGetShaderSource GLES2_GET_FUN(GetShaderSource) [all...] |
/sdk/emulator/opengl/host/libs/Translator/GLcommon/ |
GLDispatch.cpp | 289 void (GL_APIENTRY *GLDispatch::glGetShaderSource)(GLuint,GLsizei,GLsizei*,GLchar*) = NULL; 527 LOAD_GL_FUNC(glGetShaderSource);
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/development/ndk/platforms/android-5/include/GLES2/ |
gl2.h | 544 GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source);
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/external/chromium_org/third_party/angle/include/GLES2/ |
gl2.h | 544 GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source);
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/external/chromium_org/third_party/khronos/GLES2/ |
gl2.h | 544 GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source);
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/external/chromium_org/third_party/mesa/src/include/GLES2/ |
gl2.h | 544 GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source);
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/external/mesa3d/include/GLES2/ |
gl2.h | 544 GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source);
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/frameworks/native/opengl/include/GLES2/ |
gl2.h | 543 GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source);
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/prebuilts/ndk/4/platforms/android-5/arch-arm/usr/include/GLES2/ |
gl2.h | 543 GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufsize, GLsizei* length, char* source);
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/prebuilts/ndk/4/platforms/android-5/arch-x86/usr/include/GLES2/ |
gl2.h | 543 GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufsize, GLsizei* length, char* source);
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/prebuilts/ndk/4/platforms/android-8/arch-arm/usr/include/GLES2/ |
gl2.h | 543 GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufsize, GLsizei* length, char* source);
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/prebuilts/ndk/4/platforms/android-8/arch-x86/usr/include/GLES2/ |
gl2.h | 543 GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufsize, GLsizei* length, char* source);
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/prebuilts/ndk/5/platforms/android-5/arch-arm/usr/include/GLES2/ |
gl2.h | 543 GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufsize, GLsizei* length, char* source);
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/prebuilts/ndk/6/platforms/android-5/arch-arm/usr/include/GLES2/ |
gl2.h | 543 GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufsize, GLsizei* length, char* source);
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