/frameworks/native/opengl/tools/glgen/stubs/gles11/ |
glShaderSource.java | 1 // C function void glShaderSource ( GLuint shader, GLsizei count, const GLchar ** string, const GLint* length ) 3 public static native void glShaderSource(
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glShaderSource.cpp | 2 /* void glShaderSource ( GLuint shader, GLsizei count, const GLchar ** string, const GLint * length ) */ 15 glShaderSource(shader, 1, strings, 0);
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/cts/tests/tests/opengl/libopengltest/ |
common.cpp | 25 glShaderSource(shader, 1, &pSource, NULL);
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/cts/tests/tests/opengl/src/android/opengl/cts/ |
RendererBase.java | 53 GLES20.glShaderSource(shader, shaderCode);
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/external/chromium/webkit/glue/ |
gl_bindings_skia_cmd_buffer.cc | 75 glShaderSource,
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/external/chromium_org/third_party/angle/samples/gles2_book/Common/ |
esShader.c | 55 glShaderSource ( shader, 1, &shaderSrc, NULL );
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/development/samples/HelloEffects/src/com/example/android/mediafx/ |
GLToolbox.java | 26 GLES20.glShaderSource(shader, source);
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/external/chromium_org/mojo/apps/js/bindings/gl/ |
context.cc | 55 glShaderSource(shader->value(), 1, &source_chars, NULL);
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/device/generic/goldfish/opengl/system/GLESv2_enc/ |
gl2_ftable.h | 109 {"glShaderSource", (void*)glShaderSource},
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/external/chromium_org/third_party/angle/samples/gles2_book/Hello_Triangle/ |
Hello_Triangle.c | 43 glShaderSource ( shader, 1, &shaderSrc, NULL );
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/external/chromium_org/media/tools/player_x11/ |
gl_video_renderer.cc | 178 glShaderSource(vertex_shader, 1, &vs_source, &vs_size); 195 glShaderSource(fragment_shader, 1, &ps_source, &ps_size);
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/development/ndk/platforms/android-5/samples/hello-gl2/jni/ |
gl_code.cpp | 60 glShaderSource(shader, 1, &pSource, NULL);
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/external/chromium_org/gpu/command_buffer/tests/ |
gl_program_unittests.cc | 116 glShaderSource(fs, 1, &f_blue_shader_str, NULL);
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/external/chromium_org/gpu/skia_bindings/ |
gl_bindings_skia_cmd_buffer.cc | 72 interface->fShaderSource = glShaderSource;
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/frameworks/base/libs/hwui/ |
Program.cpp | 146 glShaderSource(shader, 1, &source, 0);
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/frameworks/native/opengl/tests/gl2_java/src/com/android/gl2java/ |
GL2JavaView.java | 98 GLES20.glShaderSource(shader, source);
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/frameworks/native/opengl/tests/gl2_jni/jni/ |
gl_code.cpp | 40 glShaderSource(shader, 1, &pSource, NULL);
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/frameworks/native/opengl/tests/gldual/jni/ |
gl_code.cpp | 40 glShaderSource(shader, 1, &pSource, NULL);
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/frameworks/native/services/surfaceflinger/RenderEngine/ |
Program.cpp | 99 glShaderSource(shader, 1, &source, 0);
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/packages/apps/Camera/jni/feature_mos/src/mosaic_renderer/ |
Renderer.cpp | 41 glShaderSource(shader, 1, &pSource, NULL);
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/packages/apps/Camera2/jni/feature_mos/src/mosaic_renderer/ |
Renderer.cpp | 41 glShaderSource(shader, 1, &pSource, NULL);
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/packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/ |
Renderer.cpp | 41 glShaderSource(shader, 1, &pSource, NULL);
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/sdk/emulator/opengl/host/libs/GLESv2_dec/ |
GL2Decoder.cpp | 138 ctx->glShaderSource(shader, 1, &string, NULL);
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/external/chromium_org/content/browser/renderer_host/ |
compositing_iosurface_shader_programs_mac.cc | 247 glShaderSource(shader, arraysize(source_snippets), source_snippets, NULL); 255 glShaderSource(shader, arraysize(source_snippets), source_snippets, NULL);
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/frameworks/native/opengl/tools/glgen/specs/gles11/ |
checks.spec | 83 // glShaderSource
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