/cts/suite/cts/deviceTests/opengl/jni/graphics/ |
PerspectiveMeshNode.cpp | 58 glUniform3f(prog.mLightPosHandle, prog.mLightPosInEyeSpace[0], prog.mLightPosInEyeSpace[1],
|
/cts/suite/cts/deviceTests/opengl/jni/reference/scene/flocking/ |
WaterMeshNode.cpp | 62 glUniform3f(prog.mLightPosHandle, prog.mLightPosInEyeSpace[0], prog.mLightPosInEyeSpace[1],
|
/device/generic/goldfish/opengl/system/GLESv2_enc/ |
gl2_ftable.h | 130 {"glUniform3f", (void*)glUniform3f},
|
gl2_client_context.h | 130 glUniform3f_client_proc_t glUniform3f; [all...] |
gl2_entry.cpp | 128 void glUniform3f(GLint location, GLfloat x, GLfloat y, GLfloat z); 948 void glUniform3f(GLint location, GLfloat x, GLfloat y, GLfloat z) 951 ctx->glUniform3f(ctx, location, x, y, z); [all...] |
/external/chromium_org/gpu/skia_bindings/ |
gl_bindings_skia_cmd_buffer.cc | 92 interface->fUniform3f = glUniform3f;
|
/external/chromium_org/third_party/skia/src/gpu/gl/iOS/ |
GrGLCreateNativeInterface_iOS.cpp | 103 interface->fUniform3f = glUniform3f;
|
/external/skia/src/gpu/gl/iOS/ |
GrGLCreateNativeInterface_iOS.cpp | 103 interface->fUniform3f = glUniform3f;
|
/external/chromium_org/gpu/GLES2/ |
gl2chromium_autogen.h | 136 #define glUniform3f GLES2_GET_FUN(Uniform3f)
|
/frameworks/native/opengl/libs/GLES_trace/ |
gltrace.proto | 376 glUniform3f = 350;
|
/frameworks/native/opengl/tools/glgen/specs/gles11/ |
GLES20.spec | 121 void glUniform3f ( GLint location, GLfloat x, GLfloat y, GLfloat z )
|
/external/chromium_org/third_party/skia/src/gpu/gl/android/ |
GrGLCreateNativeInterface_android.cpp | 128 interface->fUniform3f = glUniform3f; 341 interface->fUniform3f = (GrGLUniform3fProc) eglGetProcAddress("glUniform3f");
|
/external/skia/src/gpu/gl/android/ |
GrGLCreateNativeInterface_android.cpp | 128 interface->fUniform3f = glUniform3f; 341 interface->fUniform3f = (GrGLUniform3fProc) eglGetProcAddress("glUniform3f");
|
/external/chromium_org/ppapi/lib/gl/include/GLES2/ |
gl2.h | 609 #define glUniform3f GLES2_GET_FUN(Uniform3f) [all...] |
/sdk/emulator/opengl/host/libs/Translator/GLcommon/ |
GLDispatch.cpp | 258 void (GL_APIENTRY *GLDispatch::glUniform3f)(GLint,GLfloat,GLfloat,GLfloat) = NULL; 496 LOAD_GL_FUNC(glUniform3f);
|
/development/ndk/platforms/android-5/include/GLES2/ |
gl2.h | 593 GL_APICALL void GL_APIENTRY glUniform3f (GLint location, GLfloat x, GLfloat y, GLfloat z);
|
/external/chromium_org/third_party/angle/include/GLES2/ |
gl2.h | 593 GL_APICALL void GL_APIENTRY glUniform3f (GLint location, GLfloat x, GLfloat y, GLfloat z);
|
/external/chromium_org/third_party/khronos/GLES2/ |
gl2.h | 593 GL_APICALL void GL_APIENTRY glUniform3f (GLint location, GLfloat x, GLfloat y, GLfloat z);
|
/external/chromium_org/third_party/mesa/src/include/GLES2/ |
gl2.h | 593 GL_APICALL void GL_APIENTRY glUniform3f (GLint location, GLfloat x, GLfloat y, GLfloat z);
|
/external/mesa3d/include/GLES2/ |
gl2.h | 593 GL_APICALL void GL_APIENTRY glUniform3f (GLint location, GLfloat x, GLfloat y, GLfloat z);
|
/frameworks/base/opengl/java/android/opengl/ |
GLES20.java | [all...] |
/frameworks/native/opengl/include/GLES2/ |
gl2.h | 592 GL_APICALL void GL_APIENTRY glUniform3f (GLint location, GLfloat x, GLfloat y, GLfloat z);
|
/prebuilts/ndk/4/platforms/android-5/arch-arm/usr/include/GLES2/ |
gl2.h | 592 GL_APICALL void GL_APIENTRY glUniform3f (GLint location, GLfloat x, GLfloat y, GLfloat z);
|
/prebuilts/ndk/4/platforms/android-5/arch-x86/usr/include/GLES2/ |
gl2.h | 592 GL_APICALL void GL_APIENTRY glUniform3f (GLint location, GLfloat x, GLfloat y, GLfloat z);
|
/prebuilts/ndk/4/platforms/android-8/arch-arm/usr/include/GLES2/ |
gl2.h | 592 GL_APICALL void GL_APIENTRY glUniform3f (GLint location, GLfloat x, GLfloat y, GLfloat z);
|