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Searched
refs:gl_shadow
(Results
1 - 2
of
2
) sorted by null
/external/qemu/distrib/sdl-1.2.15/src/video/ataricommon/
SDL_atarigl_c.h
48
Uint8 *
gl_shadow
; /* Shadow buffer for old implementations */
member in struct:SDL_PrivateGLData
88
#define
gl_shadow
(this->gl_data->
gl_shadow
)
macro
SDL_atarigl.c
99
if (
gl_shadow
) {
100
Mfree(
gl_shadow
);
101
gl_shadow
= NULL;
647
if (
gl_shadow
&&
656
gl_shadow
= this->gl_data->OSMesaCreateLDG(
660
if (
gl_shadow
) {
671
return (
gl_shadow
!= NULL);
685
srcline =
gl_shadow
;
708
srcline = (Uint8 *)
gl_shadow
;
740
srcline = (Uint8 *)
gl_shadow
;
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all
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