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Searched
refs:glc
(Results
1 - 3
of
3
) sorted by null
/frameworks/native/cmds/flatland/
Composers.cpp
125
virtual bool compose(GLuint texName, const sp<GLConsumer>&
glc
) {
149
virtual bool compose(GLuint texName, const sp<GLConsumer>&
glc
) {
151
glc
->getTransformMatrix(texMatrix);
173
virtual bool compose(GLuint texName, const sp<GLConsumer>&
glc
) {
175
glc
->getTransformMatrix(texMatrix);
205
virtual bool compose(GLuint texName, const sp<GLConsumer>&
glc
) {
209
glc
->getTransformMatrix(texMatrix);
244
virtual bool compose(GLuint texName, const sp<GLConsumer>&
glc
) {
248
glc
->getTransformMatrix(texMatrix);
Flatland.h
52
virtual bool compose(GLuint texName, const sp<GLConsumer>&
glc
) = 0;
GLHelper.cpp
205
sp<GLConsumer>
glc
= new GLConsumer(bq, name,
local
207
glc
->setDefaultBufferSize(w, h);
208
glc
->setDefaultMaxBufferCount(3);
209
glc
->setConsumerUsageBits(GRALLOC_USAGE_HW_COMPOSER);
218
*glConsumer =
glc
;
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