/external/chromium_org/third_party/mesa/src/src/gallium/drivers/galahad/ |
glhd_objects.c | 41 struct galahad_resource *glhd_resource; local 48 glhd_resource = CALLOC_STRUCT(galahad_resource); 49 if(!glhd_resource) 52 memcpy(&glhd_resource->base, resource, sizeof(struct pipe_resource)); 54 pipe_reference_init(&glhd_resource->base.reference, 1); 55 glhd_resource->base.screen = &glhd_screen->base; 56 glhd_resource->resource = resource; 58 return &glhd_resource->base; 66 galahad_resource_destroy(struct galahad_resource *glhd_resource) 68 pipe_resource_reference(&glhd_resource->resource, NULL) [all...] |
glhd_objects.h | 149 galahad_resource_destroy(struct galahad_resource *glhd_resource); 153 struct galahad_resource *glhd_resource, 162 struct galahad_resource *glhd_resource, 171 struct galahad_resource *glhd_resource,
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glhd_context.c | 804 struct galahad_resource *glhd_resource = galahad_resource(_resource); local 806 struct pipe_resource *resource = glhd_resource->resource; 814 return galahad_sampler_view_create(glhd_context, glhd_resource, result); 832 struct galahad_resource *glhd_resource = galahad_resource(_resource); local 834 struct pipe_resource *resource = glhd_resource->resource; 842 return galahad_surface_create(glhd_context, glhd_resource, result); 864 struct galahad_resource *glhd_resource = galahad_resource(_resource); local 866 struct pipe_resource *resource = glhd_resource->resource; 876 return galahad_transfer_create(glhd_context, glhd_resource, result); 897 struct galahad_resource *glhd_resource = galahad_resource(_transfer->resource) local 931 struct galahad_resource *glhd_resource = galahad_resource(_transfer->resource); local 956 struct galahad_resource *glhd_resource = galahad_resource(_resource); local [all...] |
glhd_screen.c | 255 struct galahad_resource *glhd_resource = galahad_resource(_resource); local 257 struct pipe_resource *resource = glhd_resource->resource; 281 struct galahad_resource *glhd_resource = galahad_resource(_resource); local 283 struct pipe_resource *resource = glhd_resource->resource;
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/external/mesa3d/src/gallium/drivers/galahad/ |
glhd_objects.c | 41 struct galahad_resource *glhd_resource; local 48 glhd_resource = CALLOC_STRUCT(galahad_resource); 49 if(!glhd_resource) 52 memcpy(&glhd_resource->base, resource, sizeof(struct pipe_resource)); 54 pipe_reference_init(&glhd_resource->base.reference, 1); 55 glhd_resource->base.screen = &glhd_screen->base; 56 glhd_resource->resource = resource; 58 return &glhd_resource->base; 66 galahad_resource_destroy(struct galahad_resource *glhd_resource) 68 pipe_resource_reference(&glhd_resource->resource, NULL) [all...] |
glhd_objects.h | 149 galahad_resource_destroy(struct galahad_resource *glhd_resource); 153 struct galahad_resource *glhd_resource, 162 struct galahad_resource *glhd_resource, 171 struct galahad_resource *glhd_resource,
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glhd_context.c | 804 struct galahad_resource *glhd_resource = galahad_resource(_resource); local 806 struct pipe_resource *resource = glhd_resource->resource; 814 return galahad_sampler_view_create(glhd_context, glhd_resource, result); 832 struct galahad_resource *glhd_resource = galahad_resource(_resource); local 834 struct pipe_resource *resource = glhd_resource->resource; 842 return galahad_surface_create(glhd_context, glhd_resource, result); 864 struct galahad_resource *glhd_resource = galahad_resource(_resource); local 866 struct pipe_resource *resource = glhd_resource->resource; 876 return galahad_transfer_create(glhd_context, glhd_resource, result); 897 struct galahad_resource *glhd_resource = galahad_resource(_transfer->resource) local 931 struct galahad_resource *glhd_resource = galahad_resource(_transfer->resource); local 956 struct galahad_resource *glhd_resource = galahad_resource(_resource); local [all...] |
glhd_screen.c | 255 struct galahad_resource *glhd_resource = galahad_resource(_resource); local 257 struct pipe_resource *resource = glhd_resource->resource; 281 struct galahad_resource *glhd_resource = galahad_resource(_resource); local 283 struct pipe_resource *resource = glhd_resource->resource;
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