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Searched
refs:hashedName
(Results
1 - 5
of
5
) sorted by null
/frameworks/base/tools/aapt/
ResourceIdCache.cpp
25
android::String16
hashedName
;
29
CacheEntry(const android::String16& name, uint32_t resId) :
hashedName
(name), id(resId) { }
64
const String16
hashedName
= makeHashableName(package, type, name, onlyPublic);
65
const uint32_t hashcode = hash(
hashedName
);
74
if (
hashedName
== (*item).second.
hashedName
) {
92
const String16
hashedName
= makeHashableName(package, type, name, onlyPublic);
93
const uint32_t hashcode = hash(
hashedName
);
94
mIdMap[hashcode] = CacheEntry(
hashedName
, resId);
/external/chromium_org/third_party/angle/src/compiler/
ShaderLang.cpp
315
char*
hashedName
)
317
if (!handle || !name || !
hashedName
|| index < 0)
350
strncpy(
hashedName
, it->second.c_str(), len);
352
hashedName
[len - 1] = '\0';
OutputGLSLBase.cpp
773
TString
hashedName
= TIntermTraverser::hash(name, mHashFunction);
774
mNameMap[name.c_str()] =
hashedName
.c_str();
775
return
hashedName
;
Intermediate.cpp
[
all
...]
/external/chromium_org/third_party/angle/include/GLSLANG/
ShaderLang.h
433
//
hashedName
: Returns a null terminated string containing the hashed name of
434
// the uniform variable, It is assumed that
hashedName
has enough
441
char*
hashedName
);
Completed in 439 milliseconds