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Searched
refs:hlsl
(Results
1 - 4
of
4
) sorted by null
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/
Renderer.cpp
76
// Compiles
HLSL
code into executable binaries
77
ShaderBlob *Renderer::compileToBinary(gl::InfoLog &infoLog, const char *
hlsl
, const char *profile, UINT optimizationFlags, bool alternateFlags)
79
if (!
hlsl
)
98
sourceText = std::string("#line 2 \"") + sourcePath + std::string("\"\n\n") + std::string(
hlsl
);
104
sourceText =
hlsl
;
130
result = compileFunc(
hlsl
, strlen(
hlsl
), gl::g_fakepath, NULL, NULL,
137
TRACE("\n%s",
hlsl
);
Renderer.h
238
ShaderBlob *compileToBinary(gl::InfoLog &infoLog, const char *
hlsl
, const char *profile, UINT optimizationFlags, bool alternateFlags);
/external/chromium_org/ui/surface/
compile_hlsl.py
18
"""Parses '@gyp_compile' and '@gyp_namespace' metadata from an .
hlsl
file."""
29
with open(source_hlsl_file) as
hlsl
:
30
for line_number, line in enumerate(
hlsl
.read().splitlines(), 1):
47
By convention, each
HLSL
source must contain one or more @gyp_compile
78
"""Compiles specified shaders from an .
hlsl
file into a single C++ header."""
88
source_hlsl_file, # From this
HLSL
file
/external/chromium_org/third_party/angle/src/libGLESv2/
Shader.cpp
578
const char *
hlsl
= getHLSL();
local
579
if (
hlsl
)
581
const char *input = strstr(
hlsl
, "// Attributes") + 14;
Completed in 66 milliseconds