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  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/
Renderer.cpp 76 // Compiles HLSL code into executable binaries
77 ShaderBlob *Renderer::compileToBinary(gl::InfoLog &infoLog, const char *hlsl, const char *profile, UINT optimizationFlags, bool alternateFlags)
79 if (!hlsl)
98 sourceText = std::string("#line 2 \"") + sourcePath + std::string("\"\n\n") + std::string(hlsl);
104 sourceText = hlsl;
130 result = compileFunc(hlsl, strlen(hlsl), gl::g_fakepath, NULL, NULL,
137 TRACE("\n%s", hlsl);
Renderer.h 238 ShaderBlob *compileToBinary(gl::InfoLog &infoLog, const char *hlsl, const char *profile, UINT optimizationFlags, bool alternateFlags);
  /external/chromium_org/ui/surface/
compile_hlsl.py 18 """Parses '@gyp_compile' and '@gyp_namespace' metadata from an .hlsl file."""
29 with open(source_hlsl_file) as hlsl:
30 for line_number, line in enumerate(hlsl.read().splitlines(), 1):
47 By convention, each HLSL source must contain one or more @gyp_compile
78 """Compiles specified shaders from an .hlsl file into a single C++ header."""
88 source_hlsl_file, # From this HLSL file
  /external/chromium_org/third_party/angle/src/libGLESv2/
Shader.cpp 578 const char *hlsl = getHLSL(); local
579 if (hlsl)
581 const char *input = strstr(hlsl, "// Attributes") + 14;

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