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Searched
refs:ilist_node
(Results
1 - 25
of
28
) sorted by null
1
2
/frameworks/compile/mclinker/include/mcld/Fragment/
Fragment.h
15
#include <llvm/ADT/
ilist_node
.h>
29
class Fragment : public llvm::
ilist_node
<Fragment>
Relocation.h
18
#include <llvm/ADT/
ilist_node
.h>
27
class Relocation : public llvm::
ilist_node
<Relocation>
/external/llvm/include/llvm/IR/
Argument.h
18
#include "llvm/ADT/
ilist_node
.h"
35
class Argument : public Value, public
ilist_node
<Argument> {
GlobalAlias.h
19
#include "llvm/ADT/
ilist_node
.h"
29
class GlobalAlias : public GlobalValue, public
ilist_node
<GlobalAlias> {
GlobalVariable.h
24
#include "llvm/ADT/
ilist_node
.h"
35
class GlobalVariable : public GlobalValue, public
ilist_node
<GlobalVariable> {
Module.h
50
mutable
ilist_node
<Function> Sentinel;
65
mutable
ilist_node
<GlobalVariable> Sentinel;
80
mutable
ilist_node
<GlobalAlias> Sentinel;
98
mutable
ilist_node
<NamedMDNode> Sentinel;
BasicBlock.h
41
// the NodeTy is expected to be publicly derive from
ilist_node
<NodeTy>,
45
//
ilist_node
<NodeTy>), so no one will ever notice the superposition.
73
public
ilist_node
<BasicBlock> {
Metadata.h
21
#include "llvm/ADT/
ilist_node
.h"
188
class NamedMDNode : public
ilist_node
<NamedMDNode> {
Instruction.h
18
#include "llvm/ADT/
ilist_node
.h"
31
class Instruction : public User, public
ilist_node
<Instruction> {
Function.h
71
public
ilist_node
<Function> {
/frameworks/compile/mclinker/include/mcld/Support/
GCFactoryListTraits.h
15
#include <llvm/ADT/
ilist_node
.h>
/external/llvm/include/llvm/ADT/
ilist_node.h
1
//==-- llvm/ADT/
ilist_node
.h - Intrusive Linked List Helper ------*- C++ -*-==//
10
// This file defines the
ilist_node
class template, which is a convenient
39
///
ilist_node
- Base class that provides next/prev services for nodes
43
class
ilist_node
: private ilist_half_node<NodeTy> {
class in namespace:llvm
51
ilist_node
() : Next(0) {}
function in class:llvm::ilist_node
SparseBitVector.h
19
#include "llvm/ADT/
ilist_node
.h"
45
: public
ilist_node
<SparseBitVectorElement<ElementSize> > {
/frameworks/compile/mclinker/unittests/
GCFactoryListTraitsTest.h
16
#include <llvm/ADT/
ilist_node
.h>
37
class Node : public llvm::
ilist_node
<Node>
/external/llvm/include/llvm/Analysis/
IVUsers.h
36
class IVStrideUse : public CallbackVH, public
ilist_node
<IVStrideUse> {
102
//
ilist_node
<NodeTy>, there is a legal viable downcast from it
105
// forbidden (save the
ilist_node
<NodeTy>) so no one will ever notice
116
mutable
ilist_node
<IVStrideUse> Sentinel;
AliasSetTracker.h
22
#include "llvm/ADT/
ilist_node
.h"
35
class AliasSet : public
ilist_node
<AliasSet> {
/frameworks/compile/mclinker/include/mcld/LD/
RelocData.h
21
#include <llvm/ADT/
ilist_node
.h>
SectionData.h
16
#include <llvm/ADT/
ilist_node
.h>
/external/llvm/unittests/ADT/
ilistTest.cpp
12
#include "llvm/ADT/
ilist_node
.h"
20
struct Node :
ilist_node
<Node> {
/external/clang/test/CXX/class.access/class.friend/
p1.cpp
128
class
ilist_node
: private ilist_half_node { // expected-note {{declared private here}} expected-note {{constrained by private inheritance here}}
class in namespace:test2
134
struct X :
ilist_node
{};
147
// expected-error {{'getNext' is a private member of 'test2::
ilist_node
'}}
/external/llvm/include/llvm/MC/
MCAssembler.h
17
#include "llvm/ADT/
ilist_node
.h"
44
class MCFragment : public
ilist_node
<MCFragment> {
551
class MCSectionData : public
ilist_node
<MCSectionData> {
676
class MCSymbolData : public
ilist_node
<MCSymbolData> {
[
all
...]
/external/llvm/include/llvm/CodeGen/PBQP/
Graph.h
20
#include "llvm/ADT/
ilist_node
.h"
56
class NodeEntry : public llvm::
ilist_node
<NodeEntry> {
83
class EdgeEntry : public llvm::
ilist_node
<EdgeEntry> {
/external/clang/include/clang/StaticAnalyzer/Core/BugReporter/
BugReporter.h
28
#include "llvm/ADT/
ilist_node
.h"
54
class BugReport : public llvm::
ilist_node
<BugReport> {
/external/llvm/include/llvm/CodeGen/
MachineBasicBlock.h
62
class MachineBasicBlock : public
ilist_node
<MachineBasicBlock> {
MachineInstr.h
24
#include "llvm/ADT/
ilist_node
.h"
50
class MachineInstr : public
ilist_node
<MachineInstr> {
[
all
...]
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