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Searched
refs:injectionResult
(Results
1 - 2
of
2
) sorted by null
/frameworks/base/services/input/
InputDispatcher.cpp
629
if (injectionState && injectionState->
injectionResult
== INPUT_EVENT_INJECTION_PENDING) {
790
int32_t
injectionResult
= findFocusedWindowTargetsLocked(currentTime,
792
if (
injectionResult
== INPUT_EVENT_INJECTION_PENDING) {
796
setInjectionResultLocked(entry,
injectionResult
);
797
if (
injectionResult
!= INPUT_EVENT_INJECTION_SUCCEEDED) {
842
int32_t
injectionResult
;
845
injectionResult
= findTouchedWindowTargetsLocked(currentTime,
849
injectionResult
= findFocusedWindowTargetsLocked(currentTime,
852
if (
injectionResult
== INPUT_EVENT_INJECTION_PENDING) {
856
setInjectionResultLocked(entry,
injectionResult
);
[
all
...]
InputDispatcher.h
415
int32_t
injectionResult
; // initially INPUT_EVENT_INJECTION_PENDING
[
all
...]
Completed in 26 milliseconds