/frameworks/wilhelm/src/itf/ |
IVibra.c | 95 static SLresult IVibra_SetIntensity(SLVibraItf self, SLpermille intensity) 102 } else if (!(0 <= intensity && intensity <= 1000)) { 107 thiz->mIntensity = intensity; 129 SLpermille intensity = thiz->mIntensity; local 131 *pIntensity = intensity;
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/external/jmonkeyengine/engine/src/core-effects/com/jme3/post/ssao/ |
SSAOFilter.java | 68 private float intensity = 1.5f; field in class:SSAOFilter 89 * @param intensity intensity of the resulting AO. default 1.2f 93 public SSAOFilter(float sampleRadius, float intensity, float scale, float bias) { 96 this.intensity = intensity; 168 ssaoMat.setFloat("Intensity", intensity); 207 * returns the ambient occlusion intensity 211 return intensity; [all...] |
/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/textures/ |
TextureGeneratorMusgrave.java | 86 texres.intensity = musgraveData.outscale * musgraveFunction.execute(musgraveData, texvec[0], texvec[1], texvec[2]); 87 if(texres.intensity>1) { 88 texres.intensity = 1.0f; 89 } else if(texres.intensity < 0) { 90 texres.intensity = 0.0f; 94 int colorbandIndex = (int) (texres.intensity * 1000.0f); 106 data[index++] = (byte) (texres.intensity * 255.0f);
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TextureGeneratorStucci.java | 94 texres.intensity = NoiseGenerator.NoiseFunctions.noise(texvec[0], texvec[1], texvec[2] + ofs, noisesize, 0, noisebasis, isHard); 96 int colorbandIndex = (int) (texres.intensity * 1000.0f); 104 texres.intensity = 1.0f - texres.intensity; 106 if (texres.intensity < 0.0f) { 107 texres.intensity = 0.0f; 116 data[index++] = (byte) (texres.intensity * 255.0f);
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TexturePixel.java | 19 public float intensity, red, green, blue, alpha;
field in class:TexturePixel 28 this.intensity = pixel.intensity;
142 this.intensity = pixelValue >= 0 ? pixelValue / 255.0f : 1.0f - (~pixelValue) / 255.0f;
146 this.intensity = this.blue = this.red = this.green = this.alpha = 0.0f;
222 this.intensity = this.blue = this.red = this.green = this.alpha = 0.0f;
236 this.intensity += pixel.intensity;
250 this.intensity *= value;
266 this.intensity /= value; [all...] |
TextureGeneratorClouds.java | 93 texres.intensity = NoiseGenerator.NoiseFunctions.turbulence(texvec[0], texvec[1], texvec[2], noisesize, noiseDepth, noiseBasis, isHard); 94 texres.intensity = FastMath.clamp(texres.intensity, 0.0f, 1.0f); 96 int colorbandIndex = (int) (texres.intensity * 1000.0f); 107 texres.red = texres.intensity; 121 data[index++] = (byte) (texres.intensity * 255.0f);
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TextureGeneratorVoronoi.java | 101 texres.intensity = sc * FastMath.abs(voronoiWeight1 * da[0] + voronoiWeight2 * da[1] + voronoiWeight3 * da[2] + voronoiWeight4 * da[3]); 102 if(texres.intensity>1.0f) { 103 texres.intensity = 1.0f; 104 } else if(texres.intensity<0.0f) { 105 texres.intensity = 0.0f; 109 int colorbandIndex = (int) (texres.intensity * 1000.0f); 130 t1 *= texres.intensity; 152 data[index++] = (byte) (texres.intensity * 255.0f);
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TextureGeneratorDistnoise.java | 84 texres.intensity = this.musgraveVariableLunacrityNoise(texvec[0], texvec[1], texvec[2], distAmount, noisebasis, noisebasis2); 85 texres.intensity = FastMath.clamp(texres.intensity, 0.0f, 1.0f); 87 int colorbandIndex = (int) (texres.intensity * 1000.0f); 99 data[index++] = (byte) (texres.intensity * 255.0f);
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TextureGeneratorNoise.java | 83 texres.intensity = FastMath.clamp(val, 0.0f, 1.0f); 85 int colorbandIndex = (int) (texres.intensity * 1000.0f); 97 data[index++] = (byte) (texres.intensity * 255.0f);
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TextureGeneratorMarble.java | 82 texres.intensity = this.marbleInt(marbleData, texvec[0], texvec[1], texvec[2]); 84 int colorbandIndex = (int) (texres.intensity * 1000.0f); 96 data[index++] = (byte) (texres.intensity * 255.0f);
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TextureGeneratorBlend.java | 140 texres.intensity = INTENSITY_FUNCTION[stype].getIntensity(x, y, dDelta * k); 143 int colorbandIndex = (int) (texres.intensity * 1000.0f); 155 data[index++] = (byte) (texres.intensity * 255.0f);
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TextureGeneratorWood.java | 95 texres.intensity = this.woodIntensity(woodIntensityData, texvec[0], texvec[1], texvec[2]); 98 int colorbandIndex = (int) (texres.intensity * 1000.0f); 111 data[index++] = (byte) (texres.intensity * 255.0f); 153 * Computes basic wood intensity value at x,y,z. 158 * @return wood intensity at position [x, y, z] 185 * A class that collects the data for wood intensity calculations.
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TextureGenerator.java | 254 * @param d distance factor for the current intensity 302 texres.intensity = (texres.intensity - 0.5f) * contrast + brightness; 303 if (texres.intensity < 0.0f) { 304 texres.intensity = 0.0f; 305 } else if (texres.intensity > 1.0f) { 306 texres.intensity = 1.0f;
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/hardware/qcom/display/msm8960/libqdutils/ |
qdMetaData.h | 38 int32_t intensity; member in struct:HSICData_t
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/hardware/qcom/display/msm8974/libqdutils/ |
qdMetaData.h | 38 int32_t intensity; member in struct:HSICData_t
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/hardware/qcom/display/msm8x26/libqdutils/ |
qdMetaData.h | 38 int32_t intensity; member in struct:HSICData_t
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/hardware/qcom/display/msm8960/liboverlay/ |
overlayMdp.cpp | 236 if (mParams.params.pa_params.intensity != data.hsicData.intensity) { 238 "Intensity has changed from %d to %d", 239 mParams.params.pa_params.intensity, 240 data.hsicData.intensity); 256 mParams.params.pa_params.intensity = data.hsicData.intensity;
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/hardware/qcom/display/msm8x26/liboverlay/ |
overlayMdp.cpp | 236 if (mParams.params.pa_params.intensity != data.hsicData.intensity) { 238 "Intensity has changed from %d to %d", 239 mParams.params.pa_params.intensity, 240 data.hsicData.intensity); 256 mParams.params.pa_params.intensity = data.hsicData.intensity;
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/external/chromium_org/third_party/opus/src/celt/ |
rate.h | 98 int compute_allocation(const CELTMode *m, int start, int end, const int *offsets, const int *cap, int alloc_trim, int *intensity, int *dual_stero,
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rate.c | 250 int skip_rsv, int *intensity, int intensity_rsv, int *dual_stereo, int dual_stereo_rsv, int *bits, 387 /* Code the intensity and dual stereo parameters. */ 392 *intensity = IMIN(*intensity, codedBands); 393 ec_enc_uint(ec, *intensity-start, codedBands+1-start); 396 *intensity = start+ec_dec_uint(ec, codedBands+1-start); 399 *intensity = 0; 400 if (*intensity <= start) 448 den=(C*N+ ((C==2 && N>2 && !*dual_stereo && j<*intensity) ? 1 : 0)); 526 int compute_allocation(const CELTMode *m, int start, int end, const int *offsets, const int *cap, int alloc_trim, int *intensity, int *dual_stereo [all...] |
bands.h | 92 * @param intensity First band to use intensity stereo 103 int shortBlocks, int spread, int dual_stereo, int intensity, int *tf_res,
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/frameworks/native/opengl/tests/gl_yuvtex/ |
gl_yuvtex.cpp | 108 unsigned char intensity = (parityX ^ parityY) ? 63 : 191; local 109 buf[yuvTexOffsetY + (y * yuvTexStrideY) + x] = intensity; 111 buf[yuvTexOffsetU + (y * yuvTexStrideU) + x] = intensity; 113 buf[yuvTexOffsetV + (y * yuvTexStrideV) + x] = intensity; 118 buf[yuvTexOffsetV + ((y*2+1) * yuvTexStrideV) + x*2 + 1] = intensity;
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/hardware/qcom/display/msm8974/liboverlay/ |
overlayMdp.cpp | 272 if (mParams.params.pa_params.intensity != data.hsicData.intensity) { 274 "Intensity has changed from %d to %d", 275 mParams.params.pa_params.intensity, 276 data.hsicData.intensity); 292 mParams.params.pa_params.intensity = data.hsicData.intensity;
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/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/ |
LightBase.java | 79 mFieldData.intensity = mIntensity;
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/frameworks/native/opengl/tests/gl2_yuvtex/ |
gl2_yuvtex.cpp | 213 unsigned char intensity = (parityX ^ parityY) ? 63 : 191; local 214 buf[yuvTexOffsetY + (y * yuvTexStrideY) + x] = intensity; 216 buf[yuvTexOffsetU + (y * yuvTexStrideU) + x] = intensity; 218 buf[yuvTexOffsetV + (y * yuvTexStrideV) + x] = intensity; 223 buf[yuvTexOffsetV + ((y*2+1) * yuvTexStrideV) + x*2 + 1] = intensity;
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