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Searched
refs:invalidatedSprites
(Results
1 - 2
of
2
) sorted by null
/frameworks/base/services/input/
SpriteController.cpp
79
bool wasEmpty = mLocked.
invalidatedSprites
.isEmpty();
80
mLocked.
invalidatedSprites
.push(sprite);
120
numSprites = mLocked.
invalidatedSprites
.size();
122
const sp<SpriteImpl>& sprite = mLocked.
invalidatedSprites
.itemAt(i);
127
mLocked.
invalidatedSprites
.clear();
SpriteController.h
274
Vector<sp<SpriteImpl> >
invalidatedSprites
;
Completed in 60 milliseconds