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Searched
refs:isValidGLComponent
(Results
1 - 2
of
2
) sorted by null
/frameworks/rs/driver/
rsdMeshObj.h
51
bool
isValidGLComponent
(const android::renderscript::Element *elem, uint32_t fieldIdx);
rsdMeshObj.cpp
52
bool RsdMeshObj::
isValidGLComponent
(const Element *elem, uint32_t fieldIdx) {
80
if (
isValidGLComponent
(elem, ct)) {
106
if (!
isValidGLComponent
(elem, fieldI)) {
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