/external/jmonkeyengine/engine/src/bullet-native/ |
com_jme3_bullet_collision_shapes_SimplexCollisionShape.cpp | 37 #include "jmeBulletUtil.h" 52 jmeBulletUtil::convert(env, vector1, &vec1); 66 jmeBulletUtil::convert(env, vector1, &vec1); 68 jmeBulletUtil::convert(env, vector2, &vec2); 81 jmeBulletUtil::convert(env, vector1, &vec1); 83 jmeBulletUtil::convert(env, vector2, &vec2); 85 jmeBulletUtil::convert(env, vector3, &vec3); 98 jmeBulletUtil::convert(env, vector1, &vec1); 100 jmeBulletUtil::convert(env, vector2, &vec2); 102 jmeBulletUtil::convert(env, vector3, &vec3) [all...] |
jmeMotionState.cpp | 33 #include "jmeBulletUtil.h" 61 jmeBulletUtil::convert(env, location, &worldTransform.getOrigin()); 66 jmeBulletUtil::convert(env, rotation, &worldTransform.getBasis()); 71 jmeBulletUtil::convertQuat(env, rotation, &worldTransform.getBasis()); 79 jmeBulletUtil::convert(env, &worldTransform.getOrigin(), location); 80 jmeBulletUtil::convertQuat(env, &worldTransform.getBasis(), rotation);
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jmeBulletUtil.h | 40 class jmeBulletUtil{ 50 jmeBulletUtil(){}; 51 ~jmeBulletUtil(){};
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com_jme3_bullet_collision_shapes_BoxCollisionShape.cpp | 37 #include "jmeBulletUtil.h" 52 jmeBulletUtil::convert(env, halfExtents, &extents);
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com_jme3_bullet_joints_SixDofJoint.cpp | 37 #include "jmeBulletUtil.h" 89 jmeBulletUtil::convert(env, vector, &vec); 107 jmeBulletUtil::convert(env, vector, &vec); 125 jmeBulletUtil::convert(env, vector, &vec); 143 jmeBulletUtil::convert(env, vector, &vec); 160 jmeBulletUtil::convert(env, pivotA, &transA.getOrigin()); 161 jmeBulletUtil::convert(env, rotA, &transA.getBasis()); 163 jmeBulletUtil::convert(env, pivotB, &transB.getOrigin()); 164 jmeBulletUtil::convert(env, rotB, &transB.getBasis());
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com_jme3_bullet_collision_shapes_CylinderCollisionShape.cpp | 37 #include "jmeBulletUtil.h" 52 jmeBulletUtil::convert(env, halfExtents, &extents);
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com_jme3_bullet_collision_shapes_PlaneCollisionShape.cpp | 37 #include "jmeBulletUtil.h" 53 jmeBulletUtil::convert(env, normal, &norm);
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com_jme3_bullet_joints_ConeJoint.cpp | 37 #include "jmeBulletUtil.h" 89 jmeBulletUtil::convert(env, pivotA, &transA.getOrigin()); 90 jmeBulletUtil::convert(env, rotA, &transA.getBasis()); 92 jmeBulletUtil::convert(env, pivotB, &transB.getOrigin()); 93 jmeBulletUtil::convert(env, rotB, &transB.getBasis());
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com_jme3_bullet_joints_SixDofSpringJoint.cpp | 6 #include "jmeBulletUtil.h" 82 jmeBulletUtil::convert(env, pivotA, &transA.getOrigin()); 83 jmeBulletUtil::convert(env, rotA, &transA.getBasis()); 85 jmeBulletUtil::convert(env, pivotB, &transB.getOrigin()); 86 jmeBulletUtil::convert(env, rotB, &transB.getBasis());
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com_jme3_bullet_objects_infos_RigidBodyMotionState.cpp | 37 #include "jmeBulletUtil.h" 85 jmeBulletUtil::convert(env, &motionState->worldTransform.getOrigin(), value); 101 jmeBulletUtil::convert(env, &motionState->worldTransform.getBasis(), value); 117 jmeBulletUtil::convertQuat(env, &motionState->worldTransform.getBasis(), value);
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com_jme3_bullet_objects_VehicleWheel.cpp | 38 #include "jmeBulletUtil.h" 57 jmeBulletUtil::convert(env, &vehicle->getWheelInfo(wheelIndex).m_worldTransform.getOrigin(), out); 73 jmeBulletUtil::convert(env, &vehicle->getWheelInfo(wheelIndex).m_worldTransform.getBasis(), out); 110 jmeBulletUtil::convert(env, &vehicle->getWheelInfo(wheelIndex).m_raycastInfo.m_contactPointWS, out); 126 jmeBulletUtil::convert(env, &vehicle->getWheelInfo(wheelIndex).m_raycastInfo.m_contactNormalWS, out);
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com_jme3_bullet_collision_shapes_CompoundCollisionShape.cpp | 37 #include "jmeBulletUtil.h" 76 jmeBulletUtil::convert(env, childLocation, &trans.getOrigin()); 77 jmeBulletUtil::convert(env, childRotation, &trans.getBasis());
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com_jme3_bullet_joints_motors_TranslationalLimitMotor.cpp | 37 #include "jmeBulletUtil.h" 56 jmeBulletUtil::convert(env, &motor->m_lowerLimit, vector); 72 jmeBulletUtil::convert(env, vector, &motor->m_lowerLimit); 88 jmeBulletUtil::convert(env, &motor->m_upperLimit, vector); 104 jmeBulletUtil::convert(env, vector, &motor->m_upperLimit); 120 jmeBulletUtil::convert(env, &motor->m_accumulatedImpulse, vector); 136 jmeBulletUtil::convert(env, vector, &motor->m_accumulatedImpulse);
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com_jme3_bullet_objects_PhysicsGhostObject.cpp | 41 #include "jmeBulletUtil.h" 89 jmeBulletUtil::convert(env, value, &ghost->getWorldTransform().getOrigin()); 105 jmeBulletUtil::convert(env, value, &ghost->getWorldTransform().getBasis()); 121 jmeBulletUtil::convertQuat(env, value, &ghost->getWorldTransform().getBasis()); 137 jmeBulletUtil::convert(env, &ghost->getWorldTransform().getOrigin(), value); 153 jmeBulletUtil::convertQuat(env, &ghost->getWorldTransform().getBasis(), value); 169 jmeBulletUtil::convert(env, &ghost->getWorldTransform().getBasis(), value);
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com_jme3_bullet_collision_PhysicsCollisionEvent.cpp | 1 #include "jmeBulletUtil.h" 146 jmeBulletUtil::convert(env, &mp -> m_lateralFrictionDir1, lateralFrictionDir1); 162 jmeBulletUtil::convert(env, &mp -> m_lateralFrictionDir2, lateralFrictionDir2); 210 jmeBulletUtil::convert(env, &mp -> m_localPointA, localPointA); 226 jmeBulletUtil::convert(env, &mp -> m_localPointB, localPointB); 242 jmeBulletUtil::convert(env, &mp -> m_normalWorldOnB, normalWorldOnB); 290 jmeBulletUtil::convert(env, &mp -> m_positionWorldOnA, positionWorldOnA); 307 jmeBulletUtil::convert(env, &mp -> m_positionWorldOnB, positionWorldOnB);
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com_jme3_bullet_collision_shapes_CollisionShape.cpp | 37 #include "jmeBulletUtil.h" 73 jmeBulletUtil::convert(env, scale, &scl);
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com_jme3_bullet_joints_HingeJoint.cpp | 37 #include "jmeBulletUtil.h" 217 jmeBulletUtil::convert(env, pivotA, &vec1); 218 jmeBulletUtil::convert(env, pivotB, &vec2); 219 jmeBulletUtil::convert(env, axisA, &vec3); 220 jmeBulletUtil::convert(env, axisB, &vec4);
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com_jme3_bullet_objects_PhysicsRigidBody.cpp | 37 #include "jmeBulletUtil.h" 97 // jmeBulletUtil::convert(env, value, &trans->getOrigin()); 122 // jmeBulletUtil::convert(env, value, &trans->getBasis()); 147 // jmeBulletUtil::convertQuat(env, value, &trans->getBasis()); 165 jmeBulletUtil::convert(env, &body->getWorldTransform().getOrigin(), value); 181 jmeBulletUtil::convertQuat(env, &body->getWorldTransform().getBasis(), value); 197 jmeBulletUtil::convert(env, &body->getWorldTransform().getBasis(), value); 355 jmeBulletUtil::convert(env, &body->getGravity(), value); 372 jmeBulletUtil::convert(env, value, &vec); 517 jmeBulletUtil::convert(env, &body->getAngularVelocity(), value) [all...] |
com_jme3_bullet_objects_PhysicsVehicle.cpp | 38 #include "jmeBulletUtil.h" 140 jmeBulletUtil::convert(env, location, &vec1); 141 jmeBulletUtil::convert(env, direction, &vec2); 142 jmeBulletUtil::convert(env, axle, &vec3); 243 jmeBulletUtil::convert(env, &forwardVector, out);
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jmeBulletUtil.cpp | 33 #include "jmeBulletUtil.h" 38 void jmeBulletUtil::convert(JNIEnv* env, jobject in, btVector3* out) { 62 void jmeBulletUtil::convert(JNIEnv* env, const btVector3* in, jobject out) { 87 void jmeBulletUtil::convert(JNIEnv* env, jobject in, btMatrix3x3* out) { 139 void jmeBulletUtil::convert(JNIEnv* env, const btMatrix3x3* in, jobject out) { 199 void jmeBulletUtil::convertQuat(JNIEnv* env, jobject in, btMatrix3x3* out) { 248 void jmeBulletUtil::convertQuat(JNIEnv* env, const btMatrix3x3* in, jobject out) { 310 void jmeBulletUtil::addResult(JNIEnv* env, jobject resultlist, btVector3 hitnormal, btVector3 m_hitPointWorld, btScalar m_hitFraction, btCollisionObject* hitobject) {
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com_jme3_bullet_joints_Point2PointJoint.cpp | 37 #include "jmeBulletUtil.h" 153 jmeBulletUtil::convert(env, pivotA, &transA.getOrigin()); 155 jmeBulletUtil::convert(env, pivotB, &transB.getOrigin());
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com_jme3_bullet_objects_PhysicsCharacter.cpp | 38 #include "jmeBulletUtil.h" 108 jmeBulletUtil::convert(env, vector, &vec); 126 jmeBulletUtil::convert(env, vector, &vec); 287 jmeBulletUtil::convert(env, &ghost->getWorldTransform().getOrigin(), value);
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com_jme3_bullet_PhysicsSpace.cpp | 34 #include "jmeBulletUtil.h" 371 jmeBulletUtil::convert(env, vector, &gravity); 429 jmeBulletUtil::addResult(env, resultlist, m_hitNormalWorld, m_hitPointWorld, rayResult.m_hitFraction, rayResult.m_collisionObject); 436 jmeBulletUtil::convert(env, to, &native_to); 439 jmeBulletUtil::convert(env, from, &native_from);
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com_jme3_bullet_joints_SliderJoint.cpp | 37 #include "jmeBulletUtil.h" [all...] |
/external/jmonkeyengine/engine/src/bullet-native/android/ |
Android.mk | 105 $(JME3_PATH)/jmeBulletUtil.cpp\
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