/external/skia/gm/ |
bleed.cpp | 234 this->drawCase1(canvas, kCol5X, kRow0Y, SkCanvas::kBleed_DrawBitmapRectFlag, SkPaint::kLow_FilterLevel); 235 this->drawCase2(canvas, kCol5X, kRow1Y, SkCanvas::kBleed_DrawBitmapRectFlag, SkPaint::kLow_FilterLevel); 236 this->drawCase3(canvas, kCol5X, kRow2Y, SkCanvas::kBleed_DrawBitmapRectFlag, SkPaint::kLow_FilterLevel); 237 this->drawCase4(canvas, kCol5X, kRow3Y, SkCanvas::kBleed_DrawBitmapRectFlag, SkPaint::kLow_FilterLevel); 240 this->drawCase1(canvas, kCol6X, kRow0Y, SkCanvas::kBleed_DrawBitmapRectFlag, SkPaint::kHigh_FilterLevel); 241 this->drawCase2(canvas, kCol6X, kRow1Y, SkCanvas::kBleed_DrawBitmapRectFlag, SkPaint::kHigh_FilterLevel); 242 this->drawCase3(canvas, kCol6X, kRow2Y, SkCanvas::kBleed_DrawBitmapRectFlag, SkPaint::kHigh_FilterLevel); 243 this->drawCase4(canvas, kCol6X, kRow3Y, SkCanvas::kBleed_DrawBitmapRectFlag, SkPaint::kHigh_FilterLevel);
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/external/chromium_org/third_party/skia/src/gpu/ |
SkGpuDevice.cpp | [all...] |
/external/skia/src/gpu/ |
SkGpuDevice.cpp | [all...] |
/external/skia/bench/ |
GameBench.cpp | 209 SkCanvas::kBleed_DrawBitmapRectFlag);
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/external/chromium_org/third_party/skia/include/core/ |
SkCanvas.h | 693 kBleed_DrawBitmapRectFlag = 0x1, [all...] |
/external/skia/include/core/ |
SkCanvas.h | 693 kBleed_DrawBitmapRectFlag = 0x1, [all...] |
/external/chromium_org/third_party/skia/src/pipe/ |
SkGPipeRead.cpp | 592 dbmrFlags = (SkCanvas::DrawBitmapRectFlags)(dbmrFlags|SkCanvas::kBleed_DrawBitmapRectFlag);
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SkGPipeWrite.cpp | 804 if (dbmrFlags & kBleed_DrawBitmapRectFlag) { [all...] |
/external/skia/src/pipe/ |
SkGPipeRead.cpp | 592 dbmrFlags = (SkCanvas::DrawBitmapRectFlags)(dbmrFlags|SkCanvas::kBleed_DrawBitmapRectFlag);
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SkGPipeWrite.cpp | 804 if (dbmrFlags & kBleed_DrawBitmapRectFlag) { [all...] |
/external/chromium_org/third_party/WebKit/Source/platform/graphics/ |
GraphicsContext.cpp | [all...] |