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Searched
refs:kDirectSunIllum
(Results
1 - 2
of
2
) sorted by null
/device/generic/goldfish/camera/fake-pipeline2/
Scene.h
160
static const float
kDirectSunIllum
;
Scene.cpp
152
float sunShadeLux = sunLux * (kDaylightShadeIllum /
kDirectSunIllum
);
215
float moonShadeLux = moonLux * (kDaylightShadeIllum /
kDirectSunIllum
);
395
kDirectSunIllum
,
396
kDirectSunIllum
,
397
kDirectSunIllum
, // 12:00
398
kDirectSunIllum
,
399
kDirectSunIllum
,
426
const float Scene::
kDirectSunIllum
= 100000;
459
{ kDirectSunlightXY[0], kDirectSunlightXY[1],
kDirectSunIllum
}, // SUN
460
{ kNoonSkyXY[0], kNoonSkyXY[1], kDaylightShadeIllum /
kDirectSunIllum
}, // SK
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