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    Searched refs:layerID (Results 1 - 3 of 3) sorted by null

  /external/chromium_org/gpu/tools/compositor_model_bench/
render_tree.cc 187 if (!VerifyDictionaryEntry(node, "layerID", Value::TYPE_INTEGER) ||
197 int layerID;
198 node->GetInteger("layerID", &layerID);
199 c->set_layerID(layerID);
314 LOG(ERROR) << "Unrecognized texture format in layer " << c->layerID() <<
324 LOG(ERROR) << "Unrecognized vertex shader name, layer " << c->layerID() <<
330 LOG(ERROR) << "Unrecognized fragment shader name, layer " << c->layerID() <<
render_tree.h 50 int layerID() {
  /development/samples/ApiDemos/src/com/example/android/apis/graphics/kube/
Kube.java 248 int layerID = mRandom.nextInt(9);
249 mCurrentLayer = mLayers[layerID];
250 mCurrentLayerPermutation = mLayerPermutations[layerID];

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