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Searched
refs:layerID
(Results
1 - 3
of
3
) sorted by null
/external/chromium_org/gpu/tools/compositor_model_bench/
render_tree.cc
187
if (!VerifyDictionaryEntry(node, "
layerID
", Value::TYPE_INTEGER) ||
197
int
layerID
;
198
node->GetInteger("
layerID
", &
layerID
);
199
c->set_layerID(
layerID
);
314
LOG(ERROR) << "Unrecognized texture format in layer " << c->
layerID
() <<
324
LOG(ERROR) << "Unrecognized vertex shader name, layer " << c->
layerID
() <<
330
LOG(ERROR) << "Unrecognized fragment shader name, layer " << c->
layerID
() <<
render_tree.h
50
int
layerID
() {
/development/samples/ApiDemos/src/com/example/android/apis/graphics/kube/
Kube.java
248
int
layerID
= mRandom.nextInt(9);
249
mCurrentLayer = mLayers[
layerID
];
250
mCurrentLayerPermutation = mLayerPermutations[
layerID
];
Completed in 415 milliseconds