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Searched
refs:lightDir
(Results
1 - 15
of
15
) sorted by null
/external/jmonkeyengine/engine/src/core-effects/Common/MatDefs/Water/
simple_water.vert
21
varying vec4
lightDir
;
58
lightDir
.x = dot(temp, tangent);
59
lightDir
.y = dot(temp, binormal);
60
lightDir
.z = dot(temp, norm);
61
lightDir
.w = 0.0;
simple_water.frag
23
varying vec4
lightDir
; //lightpos
63
vec4 lightTS = normalize(
lightDir
);
/external/jmonkeyengine/engine/src/test/jme3test/post/
TestLightScattering.java
84
Vector3f
lightDir
= new Vector3f(-0.12f, -0.3729129f, 0.74847335f);
85
sun.setDirection(
lightDir
);
90
pssmRenderer.setDirection(
lightDir
);
105
Vector3f lightPos =
lightDir
.multLocal(-3000);
TestFog.java
90
Vector3f
lightDir
=new Vector3f(-0.37352666f, -0.50444174f, -0.7784704f);
91
sun.setDirection(
lightDir
);
TestPostFilters.java
59
private Vector3f
lightDir
= new Vector3f(-1, -1, .5f).normalizeLocal();
94
dl.setDirection(
lightDir
);
TestDepthOfField.java
34
private Vector3f
lightDir
= new Vector3f(-4.9236743f, -1.27054665f, 5.896916f);
53
sun.setDirection(
lightDir
);
/external/jmonkeyengine/engine/src/test/jme3test/water/
TestPostWaterLake.java
83
Vector3f
lightDir
= new Vector3f(-0.37352666f, -0.50444174f, -0.7784704f);
84
sun.setDirection(
lightDir
);
89
final WaterFilter water = new WaterFilter(rootNode,
lightDir
);
TestSceneWater.java
86
Vector3f
lightDir
=new Vector3f(-0.37352666f, -0.50444174f, -0.7784704f);
87
sun.setDirection(
lightDir
);
97
Vector3f lightPos=
lightDir
.multLocal(-400);
TestPostWater.java
45
private Vector3f
lightDir
= new Vector3f(-4.9236743f, -1.27054665f, 5.896916f);
70
sun.setDirection(
lightDir
);
102
water = new WaterFilter(rootNode,
lightDir
);
112
LightScatteringFilter lsf = new LightScatteringFilter(
lightDir
.mult(-300));
/external/jmonkeyengine/engine/src/test/jme3test/model/
TestHoverTank.java
74
Vector3f
lightDir
= new Vector3f(-0.8719428f, -0.46824604f, 0.14304268f);
77
dl.setDirection(
lightDir
);
/external/jmonkeyengine/engine/src/test/jme3test/material/
TestParallax.java
55
private Vector3f
lightDir
= new Vector3f(-1, -1, .5f).normalizeLocal();
70
dl.setDirection(
lightDir
);
168
//
lightDir
.set(FastMath.sin(time), -1, FastMath.cos(time));
169
// bsr.setDirection(
lightDir
);
170
// dl.setDirection(
lightDir
);
/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/
Float4Param.java
126
} else if(mParamName.startsWith(
lightDir
) && findLight(
lightDir
)) {
ShaderParam.java
44
static final String
lightDir
= "
lightDir
";
/external/jmonkeyengine/engine/src/test/jme3test/effect/
TestEverything.java
57
private Vector3f
lightDir
= new Vector3f(-1, -1, .5f).normalizeLocal();
84
bsr.setDirection(
lightDir
);
106
dl.setDirection(
lightDir
);
/external/jmonkeyengine/engine/src/core/com/jme3/material/
Material.java
651
Uniform
lightDir
= shader.getUniform("g_LightDirection");
654
lightDir
.setVector4Length(numLights);
694
lightDir
.setVector4InArray(dir2.getX(), dir2.getY(), dir2.getZ(), spotAngleCos, lightIndex);
719
Uniform
lightDir
= shader.getUniform("g_LightDirection");
763
lightDir
.setValue(VarType.Vector4, tmpLightDirection);
773
lightDir
.setValue(VarType.Vector4, tmpLightDirection);
792
lightDir
.setValue(VarType.Vector4, tmpLightDirection);
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