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Searched
refs:loadU32
(Results
1 - 8
of
8
) sorted by null
/frameworks/rs/
rsStream.cpp
43
return
loadU32
();
47
uint32_t len =
loadU32
();
rsFileA3D.cpp
68
mMajorVersion = headerStream->
loadU32
();
69
mMinorVersion = headerStream->
loadU32
();
70
uint32_t flags = headerStream->
loadU32
();
73
uint32_t numIndexEntries = headerStream->
loadU32
();
79
entry->mType = (RsA3DClassID)headerStream->
loadU32
();
84
entry->mOffset = headerStream->
loadU32
();
85
entry->mLength = headerStream->
loadU32
();
rsMesh.cpp
108
RsA3DClassID classID = (RsA3DClassID)stream->
loadU32
();
116
uint32_t vertexBuffersCount = stream->
loadU32
();
127
uint32_t primitivesCount = stream->
loadU32
();
139
uint32_t isIndexPresent = stream->
loadU32
();
rsType.cpp
164
RsA3DClassID classID = (RsA3DClassID)stream->
loadU32
();
177
uint32_t x = stream->
loadU32
();
178
uint32_t y = stream->
loadU32
();
179
uint32_t z = stream->
loadU32
();
rsComponent.cpp
264
mVectorSize = stream->
loadU32
();
rsStream.h
43
uint32_t
loadU32
() {
rsElement.cpp
118
RsA3DClassID classID = (RsA3DClassID)stream->
loadU32
();
129
uint32_t fieldCount = stream->
loadU32
();
146
arraySizes[ct] = stream->
loadU32
();
rsAllocation.cpp
361
RsA3DClassID classID = (RsA3DClassID)stream->
loadU32
();
379
uint32_t dataSize = stream->
loadU32
();
Completed in 1220 milliseconds