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    Searched refs:mActiveBuffer (Results 1 - 3 of 3) sorted by null

  /frameworks/rs/driver/
rsdVertexArray.h 57 uint32_t mActiveBuffer;
  /frameworks/native/services/surfaceflinger/
Layer.cpp 245 } else if (mActiveBuffer != NULL) {
247 crop = mActiveBuffer->getBounds();
418 layer.setBuffer(mActiveBuffer);
456 if (CC_UNLIKELY(mActiveBuffer == 0)) {
535 mTexture.setDimensions(mActiveBuffer->getWidth(), mActiveBuffer->getHeight());
663 if (mActiveBuffer == 0) {
674 const sp<GraphicBuffer>& activeBuffer(mActiveBuffer);
    [all...]
Layer.h 275 inline const sp<GraphicBuffer>& getActiveBuffer() const { return mActiveBuffer; }
350 sp<GraphicBuffer> mActiveBuffer;

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