HomeSort by relevance Sort by last modified time
    Searched refs:mArrayEnabled (Results 1 - 7 of 7) sorted by null

  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/
VertexDataManager.cpp 110 if (translated[i].active && attribs[i].mArrayEnabled)
126 if (translated[i].active && attribs[i].mArrayEnabled)
170 if (attribs[i].mArrayEnabled)
290 if (translated[i].active && attribs[i].mArrayEnabled)
InputLayoutCache.cpp 110 ilKey.elements[ilKey.elementCount].desc.Format = attributes[i].attribute->mArrayEnabled ? vertexBuffer->getDXGIFormat(*attributes[i].attribute) : DXGI_FORMAT_R32G32B32A32_FLOAT;
VertexDeclarationCache.cpp 139 element->Type = attributes[i].attribute->mArrayEnabled ? vertexBuffer->getDeclType(*attributes[i].attribute) : D3DDECLTYPE_FLOAT4;
VertexBuffer9.cpp 486 if (attrib.mArrayEnabled)
  /external/chromium_org/third_party/angle/src/libGLESv2/
Context.h 76 VertexAttribute() : mType(GL_FLOAT), mSize(0), mNormalized(false), mStride(0), mPointer(NULL), mArrayEnabled(false), mDivisor(0)
117 bool mArrayEnabled; // From glEnable/DisableVertexAttribArray
Context.cpp 634 mState.vertexAttribute[attribNum].mArrayEnabled = enabled;
    [all...]
libGLESv2.cpp     [all...]

Completed in 180 milliseconds