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Searched
refs:mArrayEnabled
(Results
1 - 7
of
7
) sorted by null
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/
VertexDataManager.cpp
110
if (translated[i].active && attribs[i].
mArrayEnabled
)
126
if (translated[i].active && attribs[i].
mArrayEnabled
)
170
if (attribs[i].
mArrayEnabled
)
290
if (translated[i].active && attribs[i].
mArrayEnabled
)
InputLayoutCache.cpp
110
ilKey.elements[ilKey.elementCount].desc.Format = attributes[i].attribute->
mArrayEnabled
? vertexBuffer->getDXGIFormat(*attributes[i].attribute) : DXGI_FORMAT_R32G32B32A32_FLOAT;
VertexDeclarationCache.cpp
139
element->Type = attributes[i].attribute->
mArrayEnabled
? vertexBuffer->getDeclType(*attributes[i].attribute) : D3DDECLTYPE_FLOAT4;
VertexBuffer9.cpp
486
if (attrib.
mArrayEnabled
)
/external/chromium_org/third_party/angle/src/libGLESv2/
Context.h
76
VertexAttribute() : mType(GL_FLOAT), mSize(0), mNormalized(false), mStride(0), mPointer(NULL),
mArrayEnabled
(false), mDivisor(0)
117
bool
mArrayEnabled
; // From glEnable/DisableVertexAttribArray
Context.cpp
634
mState.vertexAttribute[attribNum].
mArrayEnabled
= enabled;
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libGLESv2.cpp
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