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Searched
refs:mAxes
(Results
1 - 5
of
5
) sorted by null
/frameworks/native/include/input/
KeyLayoutMap.h
84
KeyedVector<int32_t, AxisInfo>
mAxes
;
/development/samples/ApiDemos/src/com/example/android/apis/view/
GameControllerInput.java
204
private final int[]
mAxes
;
219
mAxes
= new int[numAxes];
224
mAxes
[i++] = range.getAxis();
236
return
mAxes
.length;
240
return
mAxes
[axisIndex];
291
for (int i = 0; i <
mAxes
.length; i++) {
292
final int axis =
mAxes
[i];
/frameworks/native/libs/input/
KeyLayoutMap.cpp
133
ssize_t index =
mAxes
.indexOfKey(scanCode);
141
*outAxisInfo =
mAxes
.valueAt(index);
275
if (mMap->
mAxes
.indexOfKey(scanCode) >= 0) {
363
mMap->
mAxes
.add(scanCode, axisInfo);
/frameworks/base/services/input/
InputReader.cpp
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InputReader.h
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...]
Completed in 653 milliseconds