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Searched
refs:mColorLoc
(Results
1 - 2
of
2
) sorted by null
/frameworks/native/services/surfaceflinger/RenderEngine/
Program.h
86
GLint
mColorLoc
;
Program.cpp
65
mColorLoc
= glGetUniformLocation(programId, "color");
138
if (
mColorLoc
>= 0) {
139
glUniform4fv(
mColorLoc
, 1, desc.mColor);
Completed in 431 milliseconds