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Searched
refs:mConstantBuffer
(Results
1 - 5
of
5
) sorted by null
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/
ShaderExecutable11.cpp
25
mConstantBuffer
= NULL;
35
mConstantBuffer
= NULL;
45
mConstantBuffer
= NULL;
63
if (
mConstantBuffer
)
65
mConstantBuffer
->Release();
92
if (!
mConstantBuffer
&& registerCount > 0)
102
HRESULT result = device->CreateBuffer(&constantBufferDescription, NULL, &
mConstantBuffer
);
106
return
mConstantBuffer
;
ShaderExecutable11.h
42
ID3D11Buffer *
mConstantBuffer
;
/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/
Shader.java
43
protected Allocation
mConstantBuffer
;
74
mConstantBuffer
= Allocation.createTyped(rs, mPerShaderConstants);
VertexShader.java
99
item.shaderConst =
mConstantBuffer
;
FragmentShader.java
160
item.shaderConst =
mConstantBuffer
;
Completed in 27 milliseconds