HomeSort by relevance Sort by last modified time
    Searched refs:mConstantBuffer (Results 1 - 5 of 5) sorted by null

  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/
ShaderExecutable11.cpp 25 mConstantBuffer = NULL;
35 mConstantBuffer = NULL;
45 mConstantBuffer = NULL;
63 if (mConstantBuffer)
65 mConstantBuffer->Release();
92 if (!mConstantBuffer && registerCount > 0)
102 HRESULT result = device->CreateBuffer(&constantBufferDescription, NULL, &mConstantBuffer);
106 return mConstantBuffer;
ShaderExecutable11.h 42 ID3D11Buffer *mConstantBuffer;
  /frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/
Shader.java 43 protected Allocation mConstantBuffer;
74 mConstantBuffer = Allocation.createTyped(rs, mPerShaderConstants);
VertexShader.java 99 item.shaderConst = mConstantBuffer;
FragmentShader.java 160 item.shaderConst = mConstantBuffer;

Completed in 27 milliseconds