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Searched
refs:mCurrentQuad
(Results
1 - 2
of
2
) sorted by null
/frameworks/base/libs/hwui/font/
CacheTexture.h
146
return
mCurrentQuad
* 6;
154
mCurrentQuad
= 0;
161
TextureVertex* mesh = mMesh +
mCurrentQuad
* 4;
166
mCurrentQuad
++;
170
return
mCurrentQuad
> 0;
174
return
mCurrentQuad
== mMaxQuadCount;
189
uint32_t
mCurrentQuad
;
CacheTexture.cpp
114
mMesh(NULL),
mCurrentQuad
(0), mMaxQuadCount(maxQuadCount),
139
mCurrentQuad
= 0;
163
mCurrentQuad
= 0;
Completed in 95 milliseconds