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    Searched refs:mDXT3TextureSupport (Results 1 - 4 of 4) sorted by null

  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/
Renderer11.h 227 bool mDXT3TextureSupport;
Renderer9.h 268 bool mDXT3TextureSupport;
Renderer11.cpp 378 mDXT3TextureSupport = (formatSupport & requiredCompressedTextureFlags) == requiredCompressedTextureFlags;
382 mDXT3TextureSupport = false;
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Renderer9.cpp 488 mDXT3TextureSupport = SUCCEEDED(mD3d9->CheckDeviceFormat(mAdapter, mDeviceType, currentDisplayMode.Format, 0, D3DRTYPE_TEXTURE, D3DFMT_DXT3));
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