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Searched
refs:mDepthStencil
(Results
1 - 6
of
6
) sorted by null
/external/chromium_org/third_party/angle/src/libGLESv2/
Renderbuffer.cpp
431
mDepthStencil
= renderer->createRenderTarget(swapChain, true);
432
if (
mDepthStencil
)
434
mWidth =
mDepthStencil
->getWidth();
435
mHeight =
mDepthStencil
->getHeight();
436
mInternalFormat =
mDepthStencil
->getInternalFormat();
437
mSamples =
mDepthStencil
->getSamples();
438
mActualFormat =
mDepthStencil
->getActualFormat();
445
mDepthStencil
= renderer->createRenderTarget(width, height, GL_DEPTH24_STENCIL8_OES, samples, true);
447
mWidth =
mDepthStencil
->getWidth();
448
mHeight =
mDepthStencil
->getHeight()
[
all
...]
Renderbuffer.h
237
rx::RenderTarget *
mDepthStencil
;
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/
RenderTarget11.cpp
143
mDepthStencil
= NULL;
170
mDepthStencil
= dsv;
174
if (
mDepthStencil
&& mTexture)
177
mDepthStencil
->GetDesc(&desc);
182
mSubresourceIndex = getDSVSubresourceIndex(mTexture,
mDepthStencil
);
197
mDepthStencil
= NULL;
242
result = device->CreateDepthStencilView(mTexture, &dsvDesc, &
mDepthStencil
);
311
if (
mDepthStencil
)
313
mDepthStencil
->Release();
314
mDepthStencil
= NULL
[
all
...]
SwapChain9.cpp
23
mDepthStencil
= NULL;
50
if (
mDepthStencil
)
52
mDepthStencil
->Release();
53
mDepthStencil
= NULL;
132
if (
mDepthStencil
)
134
mDepthStencil
->Release();
135
mDepthStencil
= NULL;
251
D3DMULTISAMPLE_NONE, 0, FALSE, &
mDepthStencil
, NULL);
385
if (
mDepthStencil
)
387
mDepthStencil
->AddRef()
[
all
...]
RenderTarget11.h
43
ID3D11DepthStencilView *
mDepthStencil
;
SwapChain9.h
50
IDirect3DSurface9 *
mDepthStencil
;
Completed in 122 milliseconds