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    Searched refs:mDepthbufferType (Results 1 - 2 of 2) sorted by null

  /external/chromium_org/third_party/angle/src/libGLESv2/
Framebuffer.cpp 34 mDepthbufferType = GL_NONE;
82 mDepthbufferType = (depthbuffer != 0) ? type : GL_NONE;
103 if (mDepthbufferPointer.id() == texture && IsInternalTextureTarget(mDepthbufferType))
105 mDepthbufferType = GL_NONE;
127 if (mDepthbufferPointer.id() == renderbuffer && mDepthbufferType == GL_RENDERBUFFER)
129 mDepthbufferType = GL_NONE;
239 return mDepthbufferType;
426 if (mDepthbufferType != GL_NONE)
440 if (mDepthbufferType == GL_RENDERBUFFER)
447 else if (IsInternalTextureTarget(mDepthbufferType))
    [all...]
Framebuffer.h 81 GLenum mDepthbufferType;

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