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    Searched refs:mFloat16RenderSupport (Results 1 - 4 of 4) sorted by null

  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/
Renderer11.h 220 bool mFloat16RenderSupport;
Renderer9.h 265 bool mFloat16RenderSupport;
Renderer11.cpp 328 mFloat16RenderSupport = true;
335 mFloat16RenderSupport = mFloat16RenderSupport && (formatSupport & requiredRenderableFlags) == requiredRenderableFlags;
340 mFloat16RenderSupport = false;
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Renderer9.cpp 469 mFloat16RenderSupport = SUCCEEDED(mD3d9->CheckDeviceFormat(mAdapter, mDeviceType, currentDisplayMode.Format, D3DUSAGE_RENDERTARGET,
474 if (!mFloat16FilterSupport && !mFloat16RenderSupport)
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