HomeSort by relevance Sort by last modified time
    Searched refs:mFloat16TextureSupport (Results 1 - 4 of 4) sorted by null

  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/
Renderer11.h 218 bool mFloat16TextureSupport;
Renderer9.h 263 bool mFloat16TextureSupport;
Renderer11.cpp 326 mFloat16TextureSupport = true;
333 mFloat16TextureSupport = mFloat16TextureSupport && (formatSupport & requiredTextureFlags) == requiredTextureFlags;
339 mFloat16TextureSupport = false;
    [all...]
Renderer9.cpp 476 mFloat16TextureSupport = SUCCEEDED(mD3d9->CheckDeviceFormat(mAdapter, mDeviceType, currentDisplayMode.Format, 0,
483 mFloat16TextureSupport = true;
    [all...]

Completed in 203 milliseconds