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Searched
refs:mFloat32RenderSupport
(Results
1 - 4
of
4
) sorted by null
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/
Renderer11.h
224
bool
mFloat32RenderSupport
;
Renderer9.h
261
bool
mFloat32RenderSupport
;
Renderer11.cpp
347
mFloat32RenderSupport
= true;
354
mFloat32RenderSupport
=
mFloat32RenderSupport
&& (formatSupport & requiredRenderableFlags) == requiredRenderableFlags;
360
mFloat32RenderSupport
= false;
[
all
...]
Renderer9.cpp
446
mFloat32RenderSupport
= SUCCEEDED(mD3d9->CheckDeviceFormat(mAdapter, mDeviceType, currentDisplayMode.Format, D3DUSAGE_RENDERTARGET,
451
if (!mFloat32FilterSupport && !
mFloat32RenderSupport
)
[
all
...]
Completed in 26 milliseconds