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Searched
refs:mFrameBufferName
(Results
1 - 6
of
6
) sorted by null
/packages/apps/Camera/jni/feature_mos/src/mosaic_renderer/
FrameBuffer.cpp
12
mFrameBufferName
= -1;
25
if (
mFrameBufferName
== (GLuint)-1) {
30
glBindFramebuffer(GL_FRAMEBUFFER,
mFrameBufferName
);
72
glGenFramebuffers(1, &
mFrameBufferName
);
85
return
mFrameBufferName
;
FrameBuffer.h
29
GLuint
mFrameBufferName
;
/packages/apps/Camera2/jni/feature_mos/src/mosaic_renderer/
FrameBuffer.cpp
12
mFrameBufferName
= -1;
25
if (
mFrameBufferName
== (GLuint)-1) {
30
glBindFramebuffer(GL_FRAMEBUFFER,
mFrameBufferName
);
72
glGenFramebuffers(1, &
mFrameBufferName
);
85
return
mFrameBufferName
;
FrameBuffer.h
29
GLuint
mFrameBufferName
;
/packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/
FrameBuffer.cpp
12
mFrameBufferName
= -1;
25
if (
mFrameBufferName
== (GLuint)-1) {
30
glBindFramebuffer(GL_FRAMEBUFFER,
mFrameBufferName
);
70
glGenFramebuffers(1, &
mFrameBufferName
);
83
return
mFrameBufferName
;
FrameBuffer.h
26
GLuint
mFrameBufferName
;
Completed in 81 milliseconds