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    Searched refs:mFrameBufferName (Results 1 - 6 of 6) sorted by null

  /packages/apps/Camera/jni/feature_mos/src/mosaic_renderer/
FrameBuffer.cpp 12 mFrameBufferName = -1;
25 if (mFrameBufferName == (GLuint)-1) {
30 glBindFramebuffer(GL_FRAMEBUFFER, mFrameBufferName);
72 glGenFramebuffers(1, &mFrameBufferName);
85 return mFrameBufferName;
FrameBuffer.h 29 GLuint mFrameBufferName;
  /packages/apps/Camera2/jni/feature_mos/src/mosaic_renderer/
FrameBuffer.cpp 12 mFrameBufferName = -1;
25 if (mFrameBufferName == (GLuint)-1) {
30 glBindFramebuffer(GL_FRAMEBUFFER, mFrameBufferName);
72 glGenFramebuffers(1, &mFrameBufferName);
85 return mFrameBufferName;
FrameBuffer.h 29 GLuint mFrameBufferName;
  /packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/
FrameBuffer.cpp 12 mFrameBufferName = -1;
25 if (mFrameBufferName == (GLuint)-1) {
30 glBindFramebuffer(GL_FRAMEBUFFER, mFrameBufferName);
70 glGenFramebuffers(1, &mFrameBufferName);
83 return mFrameBufferName;
FrameBuffer.h 26 GLuint mFrameBufferName;

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