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Searched
refs:mGlProgram
(Results
1 - 15
of
15
) sorted by null
/packages/apps/Camera/jni/feature_mos/src/mosaic_renderer/
YVURenderer.cpp
64
mGlProgram
= glProgram;
68
if (!succeeded && (
mGlProgram
!= 0))
70
glDeleteProgram(
mGlProgram
);
72
mGlProgram
= 0;
Renderer.cpp
25
:
mGlProgram
(0),
119
if (
mGlProgram
== 0)
126
glUseProgram(
mGlProgram
);
150
if (
mGlProgram
== 0)
157
glUseProgram(
mGlProgram
);
204
mGlProgram
= 0;
SurfaceTextureRenderer.cpp
104
mGlProgram
= glProgram;
108
if (!succeeded && (
mGlProgram
!= 0))
110
glDeleteProgram(
mGlProgram
);
112
mGlProgram
= 0;
WarpRenderer.cpp
95
mGlProgram
= glProgram;
99
if (!succeeded && (
mGlProgram
!= 0))
101
glDeleteProgram(
mGlProgram
);
103
mGlProgram
= 0;
Renderer.h
48
GLuint
mGlProgram
;
/packages/apps/Camera2/jni/feature_mos/src/mosaic_renderer/
YVURenderer.cpp
64
mGlProgram
= glProgram;
68
if (!succeeded && (
mGlProgram
!= 0))
70
glDeleteProgram(
mGlProgram
);
72
mGlProgram
= 0;
Renderer.cpp
25
:
mGlProgram
(0),
119
if (
mGlProgram
== 0)
126
glUseProgram(
mGlProgram
);
150
if (
mGlProgram
== 0)
157
glUseProgram(
mGlProgram
);
204
mGlProgram
= 0;
SurfaceTextureRenderer.cpp
104
mGlProgram
= glProgram;
108
if (!succeeded && (
mGlProgram
!= 0))
110
glDeleteProgram(
mGlProgram
);
112
mGlProgram
= 0;
WarpRenderer.cpp
95
mGlProgram
= glProgram;
99
if (!succeeded && (
mGlProgram
!= 0))
101
glDeleteProgram(
mGlProgram
);
103
mGlProgram
= 0;
Renderer.h
48
GLuint
mGlProgram
;
/packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/
YVURenderer.cpp
64
mGlProgram
= glProgram;
68
if (!succeeded && (
mGlProgram
!= 0))
70
glDeleteProgram(
mGlProgram
);
72
mGlProgram
= 0;
Renderer.cpp
25
:
mGlProgram
(0),
119
if (
mGlProgram
== 0)
126
glUseProgram(
mGlProgram
);
150
if (
mGlProgram
== 0)
157
glUseProgram(
mGlProgram
);
204
mGlProgram
= 0;
SurfaceTextureRenderer.cpp
104
mGlProgram
= glProgram;
108
if (!succeeded && (
mGlProgram
!= 0))
110
glDeleteProgram(
mGlProgram
);
112
mGlProgram
= 0;
WarpRenderer.cpp
95
mGlProgram
= glProgram;
99
if (!succeeded && (
mGlProgram
!= 0))
101
glDeleteProgram(
mGlProgram
);
103
mGlProgram
= 0;
Renderer.h
48
GLuint
mGlProgram
;
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