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    Searched refs:mHibernation (Results 1 - 2 of 2) sorted by null

  /frameworks/native/opengl/libs/EGL/
egl_display.h 79 mHibernation.incWakeCount(HibernationMachine::STRONG);
82 mHibernation.decWakeCount(HibernationMachine::STRONG);
130 bool enter() { return mHibernation.incWakeCount(HibernationMachine::WEAK); }
131 void leave() { return mHibernation.decWakeCount(HibernationMachine::WEAK); }
180 HibernationMachine mHibernation;
egl_display.cpp 223 mHibernation.setDisplayValid(true);
260 mHibernation.setDisplayValid(false);
335 mHibernation.incWakeCount(HibernationMachine::STRONG);
343 mHibernation.decWakeCount(HibernationMachine::STRONG);

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