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Searched
refs:mLastRollTime
(Results
1 - 2
of
2
) sorted by null
/external/replicaisland/src/com/replica/replicaisland/
InputGameInterface.java
59
private float
mLastRollTime
;
135
if (gameTime -
mLastRollTime
<= delay) {
146
mLastRollTime
= gameTime;
AndouKun.java
85
private long
mLastRollTime
= 0L;
337
mLastRollTime
= time;
367
if (time -
mLastRollTime
> ROLL_TO_FACE_BUTTON_DELAY &&
379
if (time -
mLastRollTime
> ROLL_TO_FACE_BUTTON_DELAY &&
Completed in 822 milliseconds