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    Searched refs:mLogShadersUniforms (Results 1 - 3 of 3) sorted by null

  /frameworks/rs/
rsContext.h 222 bool mLogShadersUniforms;
rsContext.cpp 310 rsc->props.mLogShadersUniforms = getProp("debug.rs.shader.uniforms") != 0;
  /frameworks/rs/driver/
rsdShader.cpp 550 if (rsc->props.mLogShadersUniforms) {
559 if (rsc->props.mLogShadersUniforms) {

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