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Searched
refs:mPauseOnAttack
(Results
1 - 2
of
2
) sorted by null
/external/replicaisland/src/com/replica/replicaisland/
HitReactionComponent.java
35
private boolean
mPauseOnAttack
;
73
mPauseOnAttack
= false;
104
if (
mPauseOnAttack
&& hitType == CollisionParameters.HitType.HIT) {
266
mPauseOnAttack
= pause;
NPCComponent.java
52
private boolean
mPauseOnAttack
;
108
mPauseOnAttack
= true;
171
} else if (hotSpot == HotSpotSystem.HotSpotType.ATTACK && !
mPauseOnAttack
) {
172
// when
mPauseOnAttack
is false, attacks are also immediate.
236
if (
mPauseOnAttack
) {
505
mPauseOnAttack
= pauseOnAttack;
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